Death Impact
Spawns a particle effect at a player's death location if they died near you.
Menu locationโ
World โ Death Impact
What it doesโ
When a player dies, the script spawns the selected particle effect (Particle system) at the death location. The effect appears only if the death location is within the Distance of your player. Each particle is force-destroyed after a few seconds so looping effects (fire, smoke) don't pile up over a long session.
- Teammates โ when enabled, the effect also appears on teammate deaths, not just enemies.
- Distance โ the maximum distance from you to the death location for the effect to still be shown.
Settingsโ
| Option | Type | Default | Description |
|---|---|---|---|
| State | Toggle | On | Enables/disables the death impact effect. |
| Teammates | Toggle | Off | Also show the effect on teammate deaths, not just enemies. |
| Particle system | Dropdown | (first in list) | Which particle effect to spawn at the death location. |
| Distance | Slider | 60 | The maximum distance from you to the death location for the effect to show. Range: 10โ500. |