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Death Impact

Spawns a particle effect at a player's death location if they died near you.


World  โ†’  Death Impact

What it doesโ€‹

When a player dies, the script spawns the selected particle effect (Particle system) at the death location. The effect appears only if the death location is within the Distance of your player. Each particle is force-destroyed after a few seconds so looping effects (fire, smoke) don't pile up over a long session.

  • Teammates โ€” when enabled, the effect also appears on teammate deaths, not just enemies.
  • Distance โ€” the maximum distance from you to the death location for the effect to still be shown.

Settingsโ€‹

OptionTypeDefaultDescription
StateToggleOnEnables/disables the death impact effect.
TeammatesToggleOffAlso show the effect on teammate deaths, not just enemies.
Particle systemDropdown(first in list)Which particle effect to spawn at the death location.
DistanceSlider60The maximum distance from you to the death location for the effect to show. Range: 10โ€“500.