Skip to main content

Smoke Color

Recolors smoke grenades to chosen colors โ€” separately for enemy and teammate smoke.


World  โ†’  Smoke Color

What it doesโ€‹

The script tints smoke clouds on the map. You can set different colors for enemy and teammate smoke.

Smoke recoloring is a single global render modulation: the engine cannot tint two clouds differently at once. So the script picks the dominant active side and applies one shared color: when both enemy and friendly smoke are active at the same time, the enemy color takes priority.

  • Enemy Color โ€” the color of enemy smoke.
  • Teammate Color โ€” the color of teammate smoke.

Settingsโ€‹

OptionTypeDefaultDescription
StateToggleOffEnables/disables smoke recoloring.
Enemy ColorColor pickerRedThe color of enemy smoke.
Teammate ColorColor pickerGreenThe color of teammate smoke.