Smoke Color
Recolors smoke grenades to chosen colors โ separately for enemy and teammate smoke.
Menu locationโ
World โ Smoke Color
What it doesโ
The script tints smoke clouds on the map. You can set different colors for enemy and teammate smoke.
Smoke recoloring is a single global render modulation: the engine cannot tint two clouds differently at once. So the script picks the dominant active side and applies one shared color: when both enemy and friendly smoke are active at the same time, the enemy color takes priority.
- Enemy Color โ the color of enemy smoke.
- Teammate Color โ the color of teammate smoke.
Settingsโ
| Option | Type | Default | Description |
|---|---|---|---|
| State | Toggle | Off | Enables/disables smoke recoloring. |
| Enemy Color | Color picker | Red | The color of enemy smoke. |
| Teammate Color | Color picker | Green | The color of teammate smoke. |