Particle settings
CS2 ยท World. Recolors game effects: molotov fire, explosions, the Zeus discharge and grenade smoke (separate colors for enemy and teammate smoke).
Also searched as: smoke color, colored smoke, molotov color, fire color, explosion color, zeus color, particle color, particles
Where to find it in the menuโ
World โ Particle settings
The page has two cards: Particle color and Smoke Color. Each has its own header toggle.
How to enableโ
- Menu (
Insert) โ World โ Particle settings. - Turn on the toggle in the header of the card you need: both are off by default.
- Pick the colors.
What it doesโ
Particle color
- Recolors molotov fire, explosions and the Zeus x27 discharge in the selected colors.
Smoke Color
- Recolors smoke grenade clouds: enemy smoke in "Enemy Color", teammate smoke in "Teammate Color".
- The game allows only one color for all clouds at once. So if there is at least one enemy smoke on the map, all clouds are colored in the enemy color. The teammate color is applied only when there is no enemy smoke on the map.
Settingsโ
Particle color
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| State | Header toggle of the card | Off | โ | Turns on recoloring of fire, explosions and Zeus |
| Molotov color | Color | Red | โ | Fire color |
| Explosion color | Color | Light blue (cyan) | โ | Explosion color |
| Taser color | Color | Bright pink | โ | Zeus x27 discharge color |
Smoke Color
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| State | Header toggle of the card | Off | โ | Turns on smoke recoloring |
| Enemy Color | Color | Red | โ | Enemy smoke color |
| Teammate Color | Color | Green | โ | Teammate smoke color |
FAQโ
Teammate smoke is colored in the enemy color. That is how the game works: all clouds share one color. While there is enemy smoke on the map, all clouds are colored in the enemy color.
The colors do not change. Check that the card's header toggle is on: both cards are off by default.