Camera
CS2 ยท Misc. Camera settings: FOV changer widens or narrows the field of view, Third person shows your character from a camera behind your back.
Also searched as: fov, fov changer, field of view, view angle, viewmodel fov, third person, thirdperson, 3rd person, third-person camera, camera behind
Where to find it in the menuโ
Misc โ Camera
The page has two cards: FOV changer and Third person. Each has its own header toggle.
How to enableโ
- Menu (
Insert) โ Misc โ Camera. - FOV changer: turn on the card's header toggle and set Field of view. Off by default.
- Third person: turn on the card's header toggle or assign a Key bind โ it turns third person on and off. Off by default, key not set.
What it doesโ
FOV changer
- Replaces the camera's field of view with the value you set. The wider it is, the more you see at the sides.
Third person
- The camera moves behind your character by Distance.
- Collision: if there is a wall between the camera and the character, the camera moves closer.
- Shoulder offset shifts the camera toward the left or right shoulder (negative and positive values); 0 means the camera is directly behind you. Smoothing speed sets how quickly the camera turns toward the aim point when offset.
- Animation: the transition between first and third person is smooth, at Animation speed.
- Works only while you are alive. After death the camera returns to normal.
Settingsโ
FOV changer
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| State | Header toggle of the card | Off | โ | Enables your custom field of view |
| Field of view | Slider | 90 | 60โ140 | Camera field of view |
Third person
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| State | Header toggle of the card | Off | โ | Enables third person view |
| Key bind | Key | Not set | โ | Pressing it turns third person on or off |
| Distance | Slider | 90 | 0โ250 | Distance from the camera to the character |
| Collision | Toggle | On | โ | Move the camera closer if there is a wall between it and the character |
| Shoulder offset | Slider | 0 | -8โ8 | Shifts the camera toward the left or right shoulder |
| Smoothing speed | Slider | 20 | 10โ40 | How quickly the camera angles adjust to the aim point when the shoulder offset is used |
| Animation | Toggle | On | โ | Smooth transition between views |
| Animation speed | Slider | 600 | 100โ2000 | How quickly the camera moves in and out when switching |
FAQโ
Third person does not turn on with the key. Check that the Key bind is assigned. It toggles the state: one press turns it on, a second press turns it off. Third person does not work after death.
The camera jumps sharply behind my back when enabled. Turn on "Animation" or lower "Animation speed" to make the transition smoother.
In third person the camera goes through walls. Turn on "Collision" (on by default).