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Dota 2 — Contents

All Dota 2 pages, grouped by menu tab in the order the tabs appear in the menu. Line format: page — menu path — what it does — other search terms.

Pages shared by all games (configs, themes, hotkeys, Safe mode, etc.) are in the general contents.

Main​

  • Main tab: auto accept, binds in chat — Main — automatic match accept (on by default, 26 s), keybinds firing while the chat is open. Also searched as: auto accept, autoaccept, accept match, binds in chat, hotkeys in chat.
  • Atmosphere — Main → Atmosphere — remove or recolor the distance fog, the fog of war look, the map lighting. Also searched as: remove haze, remove fog, fog, disable smoke, fog of war, lighting.
  • Camera — Main → Camera — distance (1200–3500), camera pitch and rotation, zoom with the mouse wheel; works only through the humanizer. Also searched as: camhack, zoom hack, camera distance, zoom out.

Visual​

  • Fountain of wisdom — Visual → Map objects → Fountain of wisdom — Wisdom Rune timer above the shrines and on the minimap, alerts when it spawns and when an enemy takes it. Also searched as: wisdom rune, xp rune, experience rune.
  • Lotus pool — Visual → Map objects → Lotus pool — number of lotuses and a timer to the next one, alert 20 s before. Also searched as: lotus, healing lotus, lotus timer.
  • Top panel — Visual → Top panel — HP/mana under the portraits, ultimate and key item cooldowns, TP, runes, buyback, last hits, time in the fog, enemy roles in hero selection. Also searched as: top bar, ult cd, ultimate cooldown, buyback, enemy roles, queued roles.
  • Creep waves — Visual → Lane & farm → Creep waves — enemy creep waves in the fog of war: a card with the creep count, a 3D creep at the wave's spot and an icon on the minimap. Also searched as: creeps in fog, wave tracker, creep wave tracker.
  • Off-screen ESP — Visual → Off-screen ESP — arrows at the screen edge pointing to enemies, runes and lotuses outside the view. Also searched as: offscreen, enemy arrows, off-screen indicator.
  • Dropped items — Visual → Lane & farm → Dropped items — icons of items on the ground with cooldown, charges and level. Also searched as: items on ground, aegis/gem/rapier on the ground.
  • True sight — Visual → True sight — an icon above your units that the enemy sees through invisibility. Also searched as: truesight, under sentry, under gem.
  • Visible By Enemy — Visual → Visible By Enemy — an effect above your units while the enemy sees them. Also searched as: vbe, visible by enemy, am I seen, spotted.
  • Last hit ESP — Visual → Lane & farm → Last hit ESP — portrait of the killer where a unit died; warning about enemy XP from your jungle. Also searched as: who got the creep, who farms my jungle.
  • Cooldowns — Visual → Cooldowns — abilities, items and modifiers with cooldowns above the health bar of heroes and other units. Also searched as: cd, cooldowns, ult cd, ability esp.
  • Lasthit marker — Visual → Lasthit marker — hit damage on creep HP bars, what can finish them, a star indicator. Also searched as: last hit helper, will the hit kill, deny.
  • Maphack — Visual → Maphack — enemy abilities and items in the fog, last known position, auras, jungle camps, courier prediction with a 3D model, notifications (purchases, runes, Aegis, Smoke, stack reminder). Also searched as: mh, maphack, spells in fog.
    • Respawn — Visual → Maphack → Respawn — portraits of dead heroes with the time until respawn at the fountain. Also searched as: respawn, respawn timer.
    • Ward tracker — Visual → Maphack → Ward tracker — enemy Observer and Sentry wards with lifetime, radius and a HUD counter. Also searched as: ward tracker, where are the wards.
    • Runes — Visual → Maphack → Runes — rune spawn timers, runes in the fog, "taken in the fog", notifications. Also searched as: rune timer, bounty, power rune.
  • Net worth — Visual → Net worth — a HUD panel with hero net worth and the team gold difference. Also searched as: networth, net worth, who is richer.
  • Show Illusions — Visual → Show Illusions — coloring and glow of enemy illusions; a hide-illusions mode for FPS. Also searched as: illusions, spot the illusion, clones.
  • Item Panel — Visual → Item Panel — a HUD card with enemy items and their cooldowns. Also searched as: enemy inventory, what did the enemy buy.
  • Teleport ESP — Visual → Teleport ESP — timers at enemy TP destinations, a line on the minimap, Twin Gate, notifications. Also searched as: enemy tp, where is the enemy teleporting.
  • Unit bars — Visual → Unit bars — enemy HP/mana bars where the game hides them (fog, teleport, etc.). Also searched as: hp bar in fog, hp esp.
  • Radar and glyph — Visual → Radar and glyph — cooldown and charges of the enemy scan/glyph, scan circle in the world, glyph timer. Also searched as: scan, glyph, glyph cd.
  • Radiuses — Visual → Radiuses — attack and ability range circles, towers, runes and up to 5 custom circles. Also searched as: cast range, attack range, blink radius.
  • Roshan — Visual → Map objects → Roshan — Roshan's HP and respawn timer, Aegis timer, who is hitting him, drops, pit switching, sound and notification. Also searched as: rosh, roshan timer, aegis.
  • Watchers — Visual → Map objects → Watchers — who captured a Watcher, timers, vision radius. Also searched as: lanterns, lantern, watcher.
  • Rampage Timer — Visual → Rampage Timer — how many seconds are left for the next kill to extend the streak. Also searched as: rampage, ultra kill.
  • Bottle rune timer — Visual → Map objects → Bottle rune timer — seconds until a rune stored in the Bottle auto-activates. Also searched as: bottle, rune in bottle.
  • Tormentor — Visual → Map objects → Tormentor — Tormentor timer and alerts when it spawns, is attacked and dies. Also searched as: tormentor, tormentor timer.

Insights​

  • Overwolf — Insights → Overwolf → Panel / Hotkeys / History — stats of the players in the match, player profile, game history, player marks with notes. Also searched as: player stats, smurf, player winrate.
  • MMR Tracker — Insights → MMR Tracker — rating, result of the session or recent games (wins, losses, MMR), list of recent ranked games. Also searched as: mmr, rating, mmr per session.
  • Meta tracker — Insights → Meta tracker — hero win rate, pick rate and tier in the hero selection grid. Also searched as: meta, tier list, who to pick.

Changer​

  • Weather, River, Emoticons chat — Changer — weather and river changer, all emoticons in chat (held by Safe mode, the "Convars" part). Also searched as: weather, snow, river color, emoticons.
  • Trees — Changer → Trees — replaces the models of all trees on the map (13 models), size and color. Also searched as: tree changer, cubes instead of trees.
  • Inventory — Changer → Inventory — emblem effect, prismatic gems, Gravels. Also searched as: inventory changer, dota skin changer, emblem.
  • Minify — Changer → Minify — 13 file-replacement mods (map, effects, sounds); applied after the map reloads. Also searched as: minify, remove grass, dark terrain, fps.
  • Chams — Changer → Chams — material and color of models (illusions, heroes, couriers, creeps, etc.), hiding cosmetics. Also searched as: chams, color illusions, remove sets, hide cosmetics.

Heroes​

  • General — Heroes → General — the main switch of aio, the combo for all 128 heroes (off by default), the same combo keys for every hero, target selection at the cursor (radius 350), the combo order lock, ON/OFF marks on the hero's panel (Ctrl + click), control of disconnected allies, popping Linken's Sphere and waiting out Lotus Orb. Also searched as: aio, combo script, combo key, combo target, linken, disconnected ally.
  • Kill steal — Heroes → Kill steal — units finish an enemy hero by themselves with abilities and items (Dagon, Ethereal Blade, Shiva's Guard by default), only when the damage is surely enough; pauses during a combo. Also searched as: kill steal, killsteal, auto dagon, auto finish heroes.
  • Hero page — Heroes → <hero> → Combo / Orbwalk / Units / Alternative combo — a combo on a key: abilities and items in a set order, the order lock, approach to the target, orbwalk of the hero and its units, plans of summons and clones, copying into the alternative combo. Also searched as: combo, auto combo, orbwalk, hit and run, ability order, items in combo.
  • Alchemist — Heroes → Alchemist — Unstable Concoction card (when to brew, how full to throw, throw right after Blink) and Acid Spray card (at once or before the brew lands). Also searched as: alchemist, concoction, brew, acid spray.
  • Bloodseeker — Heroes → Bloodseeker — Rupture charges with the Scepter (both at once / not while on), Bloodrage first, Blink to attack range. Also searched as: bloodseeker, bs, rupture, double rupture, blood rite.
  • Brewmaster — Heroes → Brewmaster — which stance to keep (Drunken Brawler); Primal Split spirit cards on the Combo tab from the start. Also searched as: brewmaster, panda, stance, spirits, brewlings.
  • Disruptor — Heroes → Disruptor — Kinetic Field and Static Storm centred on the target and on the Glimpse return point, storm on the return or at once, Kinetic Fence behind the target. Also searched as: disruptor, glimpse, field, storm.
  • Earth Spirit — Heroes → Earth Spirit — chain order (roll on the remnant Grip pulls / kick first / roll on a remnant in front), remnants placed by themselves; Magnetize spread and renewed through remnants. Also searched as: es, remnants, rolling boulder, grip, magnetize.
  • Earthshaker — Heroes → Earthshaker — Combo pace (each spell into the stun / fast), Echo Slam from Aftershock radius, Scepter totem on himself up close. Also searched as: earthshaker, es, echo slam, totem, combo pace.
  • Ember Spirit — Heroes → Ember Spirit — Fire Remnant: to close in / max damage / keep charges for an escape, a batch of remnants per activation; Auto Chains in your Sleight of Fist. Also searched as: ember, remnants, keep remnant, auto chains, sleight of fist.
  • Grimstroke — Heroes → Grimstroke — whom Ink Swell goes on (auto / himself / an ally), the bearer walks right up to the target; Soulbind only with a second enemy nearby. Also searched as: grimstroke, ink swell, swell on ally, soulbind.
  • Invoker — Heroes → Invoker — combo builder: a dynamic priority combo and up to 6 own sequences with a Refresher, builder panel and presets, spells invoked ahead out of a fight, cooldown panel, a key per spell, Auto Cataclysm. Also searched as: invoker, invo, kael, combo builder, spell by key, cataclysm, sun strike.
  • Kunkka — Heroes → Kunkka — X Marks the Spot → Ghostship and Torrent at the mark → Return right before they land; Scepter ship for the cannons, Tidal Wave toward / away from Kunkka; Auto X return outside the combo. Also searched as: x return, auto return, torrent, ghostship, tidal wave.
  • Lone Druid — Heroes → Lone Druid — bear card on the Combo tab, bear summoned first, Return only when faster; Savage Roar in attack range or only on a rooted target. Also searched as: lone druid, ld, bear, spirit bear, savage roar.
  • Magnus — Heroes → Magnus — Reverse Polarity, Horn Toss and Skewer carry the target to an ally, tower or fountain; Skewer right after RP or after the stun. Also searched as: magnus, rp, skewer, skewer to allies.
  • Meepo — Heroes → Meepo — clones Poof onto the main Meepo under his Blink (or Blink at once), Earthbind after the Blink, Poof in from anywhere; Meepo tab: Auto Dig (30%), Poof cancel on release, numbers over health bars. Also searched as: meepo clones, poof, poof on blink, auto dig, meepo numbers.
  • Phantom Assassin — Heroes → Phantom Assassin — when to Phantom Strike a nearby target (buff ends / on cooldown / target runs off), Blur only on a long walk; Illusions tab: send illusions off in the combo or on a key, the first toward the fountain. Also searched as: pa, phantom strike, send illusions off, manta illusions.
  • Pudge — Heroes → Pudge — Meat Hook card (hit chance, stand while the hook is ready, wait for a teleport) and a "Hook ally" mode on its own key. Also searched as: pudge, hook, hook ally, hook teleport, hook accuracy.
  • Rubick — Heroes → Rubick — Auto Steal: picked spells are stolen by themselves (in and out of the combo), list order = priority; Telekinesis drops the target onto another enemy or toward your hero; stolen spells get a plan tile. Also searched as: spell steal, auto steal, spells to steal, telekinesis.
  • Skywrath Mage — Heroes → Skywrath Mage — Mystic Flare only on a stunned, rooted or slowed target, led along its facing; with the Scepter both flares on the target. Also searched as: skywrath, sky, mystic flare, double flare.
  • Terrorblade — Heroes → Terrorblade — Sunder only above a health-percentage gap (30% by default). Also searched as: tb, sunder, health swap.
  • Tusk — Heroes → Tusk — Ice Shards behind the target, instant Snowball launch, Walrus Kick toward allies after the landing or right after the Punch. Also searched as: tusk, snowball, walrus kick, kick to allies.
  • Undying — Heroes → Undying — Tombstone by Undying or under the target; Flesh Golem at fight start. Also searched as: undying, tombstone, grave, zombies.
  • Vengeful Spirit — Heroes → Vengeful Spirit — Nether Swap (off by default): save an ally by HP threshold, at the enemy pull it in after Magic Missile or only finish. Also searched as: venge, vs, swap, nether swap.
  • Windranger — Heroes → Windranger — Shackleshot only when it binds (moves to the right side itself); Powershot into a stun, root or slow. Also searched as: windranger, windrunner, wr, shackleshot, powershot.
  • Winter Wyvern — Heroes → Winter Wyvern — Winter's Curse only with a second enemy nearby or at a lone target; Cold Embrace by HP threshold; Splinter Blast at a unit next to the target. Also searched as: wyvern, ww, winter's curse, ult on single target.
  • Witch Doctor — Heroes → Witch Doctor — Voodoo Switcheroo: save by HP threshold and the ward in the fight after Death Ward; Death Ward into the Cask stun, channel never interrupted. Also searched as: wd, death ward, switcheroo, shard ward.
  • Zeus — Heroes → Zeus — Thundergod's Wrath in the combo or only as the kill; keeps nuke range, Heavenly Jump lands away from the target, Nimbus on a held target. Also searched as: zeus, zuus, zeus ult, heavenly jump.

Utility​

  • Abuse MP / HP — Utility → Abuse MP / HP — automatic Power Treads and Soul Ring switching before spells, manual abuse of healing items. Also searched as: treads abuse, soul ring abuse.
  • Auto Last Hit — Utility → Auto Last Hit — on a key press, your units last hit and deny creeps on their own; ability icons that can finish a creep. Also searched as: auto last hit, last hit, deny, last hit with abilities.
  • Snatcher — Utility → Snatcher — auto pickup of runes and Roshan items, jumping into the pit for the Aegis (requires the humanizer). Also searched as: snatcher, auto pick up runes, steal aegis.

Settings​

Rows that exist only in Dota:

  • Humanizer — Settings → Humanizer — without it, scripts do not issue orders (attack, movement, casts). Off by default because of Safe mode. Also searched as: humanizer, scripts not working, combo not working.
  • Orders — Settings → Orders — blocking your clicks while a script runs a combo (on by default), and how long scripts leave a unit to each other (1 s). Also searched as: clicks don't work during combo, scripts interrupt each other.
  • Notifications in Dota 2 — Settings → Notifications — notification type (card or chat) and script updates in and out of a match. Also searched as: chat notifications, auto reload.
  • RGB trail — Settings → RGB trail — a colored (rainbow or single-color) trail behind the cursor in the menu and/or in a match, optionally only while the menu is open. Also searched as: cursor trail, mouse trail, rainbow cursor.

Shared rows of the tab: Menu settings, Safe mode, Notifications, Watermark, Script Profiler.

  • Now playing — Settings → Now playing — a music player card (Spotify, browser, etc.) with controls. Also searched as: music, player, spotify.

Configs and Themes​

  • Configs — saving, sharing by code, resetting settings, keybind lists.
  • Themes — appearance of the menu and HUD cards.