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Creeps

Deadlock ยท Aimbot. Aiming at creeps, bosses, neutrals and summoned units. Each type has its own separate aim config.

Also searched as: creep aim, aim at creeps, creep farming, farm creeps, neutral aim, aim at neutrals, midboss aim, mid boss aim, walker aim, troopers, neutrals, midboss, walker, summons, graves ghouls, ghouls, deadheads

Where to find it in the menuโ€‹

Aimbot โ†’ Creeps โ†’ Midboss / Walker / Trooper boss / Neutrals / Troopers / Summons

Creep types are shown as tabs at the top of the page.

How to enableโ€‹

  1. Menu (Insert) โ†’ Aimbot โ†’ Creeps. The header toggle of the page is on by default.
  2. On the tab of the type you need, check State โ€” the tab's header toggle. All types are on by default.
  3. Creep aim uses the same Key as hero aim (the Aimbot tab, left-click by default), and works only while State is on in the Aimbot tab.

What it doesโ€‹

  • Aims at enemy creeps and at neutral ones: the Mid Boss and neutral camps.
  • Summons are the units an enemy Graves summons: Ghouls and Deadheads.
  • Skips creeps that currently can't take damage: a Walker or Guardian under a shield (until the lane in front of them falls) and a sleeping Mid Boss.
  • Sinner's Sacrifice and the main base boss are not considered targets.
  • A target is taken only within Distance (100 m by default) and the FoV radius.
  • Bones: head and body.
  • With Predict shot on (the Aimbot tab), the aim also leads running creeps.
  • Around cover: shoot a creep behind cover when a bullet can reach it. It works the same as for hero aim (see Aimbot).
  • While Vindicta is looking through her ultimate's scope and while Mina is casting Nox Nostra, creep aim is disabled.
  • The preset from the Aimbot tab writes the same values to all type tabs.
  • Safe mode limits are the same as for hero aim: "Standard" only, radius no more than 60, smoothing no less than 30.

Settingsโ€‹

Page header

SettingTypeDefaultRange / optionsWhat it does
StateHeader toggleOnโ€”Creep aim as a whole. When off, no type is a target regardless of its tab settings

Midboss, Walker, Trooper boss, Neutrals, Troopers, Summons โ€” each tab has the same set:

SettingTypeDefaultRange / optionsWhat it does
StateTab header toggleOnโ€”Aim at creeps of this type
TypeDropdownStandardStandard, pSilent, HybridHow aiming works (see Aimbot)
Smooth TypeDropdownHumanizedHumanized, AggressiveOnly for pSilent and Hybrid
Lock targetToggleOffโ€”Keep the selected creep while the key is held
Around coverToggleOffโ€”Shoot creeps behind cover when a shot can still reach them. Turned on by the Rage preset. Off in Safe mode
Only YawToggleOffโ€”Adjust the crosshair horizontally only
BonesMulti-selectHead, BodyHead, BodyWhere the shot may land
FoV colorColorWhiteโ€”Color of the search ring
FoV radiusSlider600โ€“100Search radius around the crosshair
DistanceSlider, m10010โ€“300Take creeps only within this distance
Smooth PitchSlider300โ€“100Higher is smoother, 0 is instant. Hidden for pSilent
Smooth YawSlider300โ€“100Same, horizontally. Hidden for pSilent
Hit ChanceSlider1001โ€“100Share of guided pSilent shots. Only for pSilent and Hybrid
FoV widthSlider21โ€“5Thickness of the search ring

FAQโ€‹

The aim doesn't shoot at the Walker / Mid Boss. A shielded Walker and a sleeping Mid Boss don't take damage, so the aim skips them. Once the shield drops or the Mid Boss wakes up, the aim will start targeting them.

How do I keep the aim on heroes only? Turn off the header toggle of the Creeps page. To disable a single type (for example, troopers), turn off State on its tab.

The aim switches from a hero to a creep. Check that Lock target is on on the Players page (on by default): the selected hero is then kept while the key is held. You can also lower the FoV radius for the creep type in question or turn that type off.