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Aimbot

Deadlock ยท Aimbot. Aims your main weapon at enemy heroes while the key is held (left mouse button by default). This is also where you pick the preset (Legit / Semi Rage / Rage) and the general options: recoil control, prediction, shooting through smoke, ignoring invisible enemies, turning onto the target, and shooting enemies behind cover.

Also searched as: aim, aimbot, aim assist, psilent, silent aim, rcs, recoil control, no recoil, prediction, fov, smooth, smoothing, legit, rage, semi rage, semi-rage, around cover, behind cover, behind walls, shoot around corners, invisible, stealth, ignore invisible

Where to find it in the menuโ€‹

Aimbot โ†’ (general tab rows) / Players

The Aimbot tab is the shared aim config for all heroes. The first rows sit directly on the tab, followed by pages: Players (described here), Creeps, Souls, Anti-frog, Anti-aim, HVH.

How to enableโ€‹

  1. Menu (Insert) โ†’ Aimbot. State is the tab's header toggle, on by default.
  2. The aim works while the Key is held (left mouse button by default, i.e. while shooting).
  3. To select the pSilent / Hybrid mode, as well as the Semi Rage and Rage presets, turn off Safe mode. While it is on, the aim works only in "Standard" mode and with limits (see below).
  4. Each hero can have its own aim config: Heroes โ†’ hero โ†’ Aimbot โ†’ Override settings. See Hero page.

What it doesโ€‹

  • Looks for an enemy hero within the FoV radius around the crosshair and no farther than 250 m. The target must be visible (the exception is Around cover, see below). Heroes that are out of the game are skipped.
  • A hero that Cheat Death is keeping alive right now is left alone.
  • Ignore invisible: enemies in stealth are neither picked nor aimed at by the aim, the combos or the hero abilities. An enemy spotted up close, just hit, or out of stealth counts as a normal target.
  • Aims only at the selected Bones: head and/or body. Damage in Deadlock is the same across the whole body except the head, so there are no other parts to choose.
  • Priority: first players marked on the HVH page, then targets that cannot dodge (stunned, asleep, busy with an action), then the one closest to the crosshair.
  • Aim Type:
    • Standard โ€” visibly turns the camera toward the target with the set smoothing.
    • pSilent โ€” the bullet flies into the target while the camera does not move.
    • Hybrid โ€” both.
  • Smooth Type for pSilent and Hybrid: Humanized fires only while the crosshair is on the target's model; Aggressive takes any target inside the search circle.
  • Hit Chance โ€” the share of pSilent shots that are guided into the target. The rest go where the camera is looking. 100 โ€” no misses.
  • Lock target: while the key is held, the selected target is kept until it dies, even if it briefly disappears from view.
  • The aim does not work at the base (in the shelter), while the shop or the menu is open, while reloading, and when the weapon cannot be used.
  • RCS: while the left mouse button is held, it cancels recoil even if there is no target.
  • If the weapon's bullets fly in an arc (Celeste's, for example), the crosshair is placed so that the arc passes through the target.
  • The Players page has a model preview: clicking the head or body on the model (or the labels below it) turns that part on and off.

Around coverโ€‹

The row is on the Players page, on the Creeps tabs, in the Aim section of the HVH page, and on some combo abilities and finishers of heroes (Hero page). It is off by default, the Rage preset turns it on, and it is always off in Safe mode.

  • It works when there is no visible target in the search radius. The aim then takes the enemy behind cover closest to the crosshair line within the FoV radius and looks for a point next to the hero from which a bullet reaches it past the cover.
  • If there is such a point, the target is marked with a ring with a brick wall icon inside โ€” even before the key is pressed. An enemy the bullet can't reach is not marked.
  • While the Key is held, the shots go into that target silently: the camera does not move. It aims at the head if the head is allowed in Bones and can be reached, otherwise at the body. Hit Chance applies too.
  • If a shot from around cover misses, that part of the target is not shot at from around cover for about 30 seconds while you and the target stay where you are.
  • With Lock target, the selected target is kept even after it goes behind cover.

Presetsโ€‹

The Preset dropdown immediately rewrites the settings of the Players, Creeps and Souls pages, the general options, the Anti-frog threshold and whether Anti-aim is on, as well as the parameters of hero finishers and aim assists. After applying it, any setting can be adjusted manually.

What it changesLegit (default)Semi RageRage
Players: type / smoothingStandard, humanizedHybrid, humanizedHybrid, aggressive
Players: radius / smoothing / chance30 / 30 / 8580 / 20 / 95100 / 15 / 100
Creeps: type / radius / smoothingStandard / 60 / 30Standard / 50 / 20pSilent, aggressive / 100 / 0
Souls: type / aim assistStandard / onpSilent, aggressive / offpSilent, aggressive / off
Ignore smoke walls, Turn onto targetOffOnOn
Ignore invisibleOnOffOff
Around cover: Players, Creeps, hero abilities and finishersOffOffOn
Correct misses onlyOnOnOff
Anti-frog HS threshold1519maximum
Anti-aimOffOffOn

If Safe mode is on, selecting Semi Rage or Rage makes the menu ask you to turn it off. If you decline, the preset reverts to the previous one.

Safe mode limitsโ€‹

While Safe mode is on:

  • Type is locked to "Standard", Smooth Type to "Humanized";
  • FoV radius is no higher than the Legit preset value (30 for players), Smoothing is no lower than 30;
  • Ignore smoke walls, Turn onto target and Around cover are off, Correct misses only and Ignore invisible are on.

Settingsโ€‹

General (tab rows)

SettingTypeDefaultRange / optionsWhat it does
StateTab header toggleOnโ€”Turns the aim on
KeyKeyLeft mouse buttonโ€”The aim works while it is held
PresetDropdownLegitLegit, Semi Rage, RageApplies a set of settings (see the table above)
RCSToggleOnโ€”Pulls the crosshair against recoil so the burst stays on target
Predict shotToggleOnโ€”Leads the target based on its movement and bullet travel time
Ignore smoke wallsToggleOffโ€”See and shoot targets through smoke walls. Off while Safe mode is on
Ignore invisibleToggleOnโ€”Leave enemies in stealth alone: the aim, the combos and the hero abilities don't pick them. Always on in Safe mode
Turn onto targetToggleOffโ€”If the target is behind you or far off the edge of the screen (more than 90ยฐ), turns the camera toward it instead of dropping it. Turning stops when the target is less than 15ยฐ away. Off in Safe mode
Correct misses onlyToggleOnโ€”While your shots already hit the selected body part, the camera does not move; the aim steps in only if a shot would miss. Always on in Safe mode

Players

SettingTypeDefaultRange / optionsWhat it does
StateHeader toggleOnโ€”Aim at enemy heroes
TypeDropdownStandardStandard, pSilent, HybridHow aiming works
Smooth TypeDropdownHumanizedHumanized, AggressiveOnly for pSilent and Hybrid
Lock targetToggleOnโ€”Keep the target while the key is held, even when it is out of sight
Around coverToggleOffโ€”Shoot enemies hiding behind cover when a shot can still reach them. Off in Safe mode
Only YawToggleOffโ€”Adjust the crosshair horizontally only, without touching the vertical
BonesMulti-selectHead, BodyHead, BodyWhere the shot may land
FoV colorColorWhiteโ€”Color of the target search ring
FoV radiusSlider300โ€“100Target search radius around the crosshair
Smooth PitchSlider300โ€“100Higher is smoother, 0 is instant. Hidden for pSilent
Smooth YawSlider300โ€“100Same, horizontally. Hidden for pSilent
Hit ChanceSlider851โ€“100Share of guided pSilent shots. Only for pSilent and Hybrid
FoV widthSlider21โ€“5Thickness of the search ring

FAQโ€‹

I can't select pSilent or Rage / the slider won't go below 30. Safe mode is on. It locks the type to "Standard" and limits radius and smoothing. Turn it off in Settings (at your own risk).

The aim doesn't lock on.

  • Check that State is on and the Key is held (left-click by default).
  • The target must be visible, within the search radius and no farther than 250 m.
  • An enemy in stealth is skipped while Ignore invisible is on (it is on by default).
  • The aim does not work at the base or with the shop or menu open.
  • If the hero has Override settings on, the hero's own config is used, not this tab.

pSilent doesn't fire until the crosshair is on the enemy. That is how the Humanized smooth type works. To make pSilent take targets anywhere in the search circle, select Aggressive.

Why does the aim hit the body even though head is selected? Most likely this is Anti-frog: it temporarily switches the aim to the body when your headshot rate approaches the threshold.

The aim doesn't shoot an enemy behind a wall. Turn on Around cover on the Players page (it is unavailable in Safe mode). The aim shoots around cover only when there is no visible target in the search radius and there is a point next to the hero from which the bullet reaches the enemy. Such a target is marked with a ring with a brick wall icon.