Hero page
Deadlock ยท Heroes. Every hero has its own page: a combo on a key (abilities, items and shooting at the target) and, optionally, the hero's own aim config instead of the shared one. This page describes the common page template and the list of supported heroes.
Also searched as: combo, hero combo, auto combo, autocast, auto cast, hero script, abilities on a key, items in combo, ability order, item order, padlock, tiles, per-hero aim, hero aim, override aim, hero list, cast around cover, abilities behind walls, around cover
Where to find it in the menuโ
Heroes โ <hero> โ Aimbot / Combo
The hero list is grouped by role (Marksman, Assassin, Brawler, Mystic), with a role filter and Search hero.... The hero you are playing is pinned at the top as Current hero. Hero pages appear once the game data has loaded.
Some heroes have extra sections (finishers, aim assists, an escape); they are described on separate pages: Grey Talon, Haze, Mina, Shiv, Vindicta, Violet, Yamato.
How to enableโ
- Assign the Combo key: Heroes โ General settings. It is not set by default.
- Open your hero's page and turn on the header toggle. By default the hero is off, and the page shows "Hero disabled" with an "Enable" button.
- In the Combo section, turn on State โ the section's header toggle (off by default).
- Abilities and items are already on and in their working order. If you like, turn off the ones you don't want by clicking their tiles.
- In a fight, hold the combo key.
In the pSilent and Hybrid aim modes, abilities and finishers work only with Safe mode off. Around cover is always off in Safe mode.
What it doesโ
Enabling the hero
- The header toggle of the page turns on the combo and the hero's extra modules (finishers, aim assists).
- The aimbot, souls, anti-frog and anti-aim from the Aimbot tab work for any hero regardless of this toggle.
Hero aimbot
- If you turn on Override settings, this hero uses its own config instead of the shared Aimbot tab: key, preset, general options, Players, Creeps, Souls and Anti-frog. The rows are the same as on the Aimbot tab; while the override is off, they are hidden.
- The hero's own config applies only while the hero itself is also enabled (the header toggle).
- Heroes never have their own anti-aim or HVH โ the shared ones always apply.
Combo
- While the combo key is held, the script picks a target (rules are in General settings) and goes through the hero's abilities in tile order. Each ability is used only if it can be cast and it will reach the target.
- If no ability is being cast at that moment, the script uses the Items, and then shoots the target with the main weapon if it is visible.
- The combo does not work with the shop open, with a free cursor or after the hero dies.
- The combo does not pick enemies in stealth (while Ignore invisible is on in the aim config) and lets go of a hero that Cheat Death is keeping alive.
Abilities
- Abilities are shown as tiles in the Abilities row. Clicking a tile turns the ability on or off in the combo. All are on by default.
- An ability's settings open from the mark in the tile's corner or a right click on it (Ability settings). A tile without settings has no mark.
- The padlock next to the row keeps the order the combo works best in (Default order): the tiles can't be dragged, and the combo follows the hero's own logic. Clicking the padlock opens it: the tiles can be dragged into your own order, and the combo tries the abilities in that order. Clicking it again closes the padlock and brings the default order back.
- Abilities that need aiming have Type and Smooth. The default type is "Standard", for some abilities "pSilent" (they are marked in the hero table).
- For a hero without its own module, the combo only uses items and shoots: the page says "Hero abilities are not supported yet".
Around cover
- The row is in the settings of some abilities (the list is at the end of this page). It is off by default; the Rage preset on the Aimbot tab turns it on.
- When it is on, the ability is also used on an enemy behind cover: the script looks for a point next to the hero from which the projectile reaches the target past the cover, and casts from there silently โ the camera does not move.
- If no enemy is visible, the combo takes as its target an enemy behind cover that such an ability can reach. The target ring then has a brick wall icon.
- If an ability cast from around cover misses, it is not cast from around cover at that part of the target for about 30 seconds while you and the target stay where you are.
Guided projectiles
- Projectiles that follow the crosshair in flight โ Wraith's Card Trick, Violet's Living Ink, Baba's Threadsap โ are guided to the target by the combo and steered around obstacles. The target is kept even after it goes behind cover. There is no separate row for this.
- While a projectile is going around cover and the crosshair points away from the target, shooting and items wait.
Items in the combo
- The Items section is open from the start. In the Items in the combo row, all 34 active items the combo knows are selected by default: the combo uses the ones the hero has bought. Clicking a tile turns the item on or off, "+" opens the catalog.
- The catalog is split into sections: Defense and healing, Combat buffs, Movement, Control, Debuffs and amplifiers, Damage, Weapon buffs, Cooldown refresh.
- The default order follows these sections: a save once your health runs low, a buff that opens the fight, the way to the target, control, an amplifier before the damage, damage, a weapon buff after the abilities, a cooldown refresh last. The padlock next to the row works the same as for abilities.
- Items are used one at a time and only when no ability is being cast at that moment. Echo Shard, Refresher, Fury Trance, Split Shot and Vampiric Burst wait until the hero has no ready combo abilities left.
- When to use an item is set in its settings (the mark in the tile's corner or a right click). The settings of a turned-off item are hidden.
Settingsโ
Hero page header
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| State | Header toggle | Off | โ | Turn on the combo and modules of this hero |
Aimbot
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| Override settings | Toggle | Off | โ | Use the hero's own aim and anti-frog instead of the shared ones. When turned on, all rows of the aim config appear |
Combo
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| State | Header toggle | Off | โ | Turn on the combo. While off, the other rows of the section are inactive |
| Abilities | Icon picker | All on | The hero's abilities | A click turns the ability on or off in the combo |
| Default order | Padlock next to the row | Closed | Closed, Open | Closed โ the working order, tiles can't be dragged. Open โ your own order by dragging |
| Ability settings โ Type | Dropdown | Standard (pSilent for some) | Standard, pSilent, Hybrid | How the ability is aimed. In Safe mode โ "Standard" only |
| Ability settings โ Smooth | Slider | 5 | 0โ30 | How smoothly the camera turns, 0 is instant. Hidden for pSilent. No lower than 6 in Safe mode |
| Ability settings โ Around cover | Toggle | Off | โ | Cast at enemies hiding behind cover when the ability can still reach them. Only for the abilities listed below. Off in Safe mode |
Items
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| Items in the combo | Icon picker with catalog | All selected | 34 active items | Which items to use |
| Default order | Padlock next to the row | Closed | Closed, Open | Open โ the item order is changed by dragging: the first ones are tried first |
Item settings โ open from the tile of a selected item. Each condition is checked on top of the item being ready and the combo target being an enemy hero.
| Item | Setting | Default | Range | What it does |
|---|---|---|---|---|
| Metal Skin, Divine Barrier, Guardian Ward, Healing Nova, Grit, Return Fire | Our health below, % | 60 | 1โ100 | Use only while your health is at or below this. 100 โ at any health |
| same | Enemy heroes near | 0 | 0โ5 | Use when at least this many enemy heroes are near you. 0 โ however many |
| same | Within, m | 35 | 5โ60 | How far from you an enemy counts as near |
| Dispel Magic | Debuffs to cleanse, at least | 1 | 1โ5 | Use when this many debuffs of enemies' non-ultimate abilities are on you |
| Unstoppable | Enemy heroes near / Within, m | 1 / 30 | 0โ5 / 5โ60 | Use when this many enemies are near |
| Heroic Aura | Enemy heroes near / Within, m | 1 / 35 | 0โ5 / 5โ60 | Same |
| Infuser | Enemy heroes near / Within, m | 2 / 25 | 0โ5 / 5โ60 | Same |
| Colossus | Enemy heroes in its radius | 1 | 1โ5 | Use when this many enemies stand in the slow radius around you |
| Scourge | Enemy heroes in its aura | 1 | 1โ5 | Use when this many enemies stand in the aura around you |
| Fleetfoot | Target farther than, m | 15 | 0โ40 | Use only while the target is farther than this. 0 โ at any distance |
| Blood Tribute | Min HP (%) | 40 | 0โ100 | Turn the item on only while health is above this; below it, turn it off |
| Phantom Strike | Target farther than, m / Our health above, % | 8 / 30 | 0โ40 / 0โ100 | Jump to the target only if it is farther than this and your health is at or above this |
| Vortex Web | Enemy heroes caught | 1 | 1โ5 | Use when the pull around the target would catch this many enemies, the target among them |
| Arctic Blast, Cold Front | Enemy heroes caught | 1 | 1โ5 | Use when the wave from you would catch this many enemies, the target among them |
| Decay | Target health above, % | 50 | 0โ100 | Use only while the target's health is at or above this |
| Vampiric Burst | Enemy heroes near / Within, m / Our health below, % | 1 / 30 / 100 | 0โ5 / 5โ60 / 1โ100 | Use in a fight near an enemy; optionally only at low health |
| Split Shot | Enemy heroes near / Within, m | 1 / 20 | 0โ5 / 5โ60 | Use when an enemy is near |
| Fury Trance | Enemy heroes near / Within, m | 1 / 30 | 0โ5 / 5โ60 | Same |
| Echo Shard | Its cooldown left, at least, s | 5 | 0โ60 | Use when the ability imbued into the shard has at least this much cooldown left |
| Echo Shard | Only with the target in its reach | On | โ | Use only if the combo can cast the renewed ability at the target right away |
| Refresher | Abilities cooling down, at least | 4 | 1โ4 | Use when this many combo abilities are on cooldown (or all of them, if fewer are learned) |
| Refresher | Wait for the ultimate | On | โ | Use only while the ultimate is on cooldown too, if the combo casts it |
| Refresher | Cooldowns left in total, at least, s | 20 | 0โ120 | Use when the remaining cooldowns of the abilities add up to at least this |
The other items (Cursed Relic, Knockdown, Capacitor, Silence Wave, Slowing Hex, Disarming Hex, Spirit Sap, Focus Lens, Rusted Barrel, Alchemical Fire) have no settings: they go at the combo target when it is within the item's range.
Supported heroesโ
Hero and ability names are as in the game (English version). "pSilent" is the ability's default aim type.
| Hero | Combo abilities | Special settings (default) |
|---|---|---|
| Abrams | Seismic Impact, Siphon Life, Shoulder Charge | Seismic Impact: Max range 25 m (5โ40) โ use the ultimate only if the target is closer |
| Apollo | Disengaging Sigil, Flawless Advance, Itani Lo Sahn, Riposte | Riposte: Automatic Riposte โ Off (parry when attacking abilities are unavailable) |
| Baba | Threadsap, Granny Long Legs, Baba's Brew, Feed The Birds | Granny Long Legs: Ride in within, m 20 (5โ40); Ground pound โ On (pound the ground once Baba would come down with the target within the blow); Kick away below health (%) 35 (0โ100, 0 โ never). Baba's Brew: Enemy brew โ Silence (Silence, Burn, Burn if silenced, Off โ the brew is kept for the Barrier); Barrier below health (%) 40 (0โ100, 0 โ never) โ the Barrier for you or the nearest ally, you first; Barrier for allies โ On. Feed The Birds is ended once the bread is full |
| Bebop | Grapple Arm (pSilent), Exploding Uppercut, Sticky Bomb | Grapple Arm: Draw trajectory โ Off. Exploding Uppercut: Smooth only, 5 (0โ30) |
| Billy | Blasted, Chain Gang, Rising Ram, Bashdown | โ |
| Calico | Gloom Bombs, Leaping Slash, Return to Shadows, Ava | Ava: Max range 35 m (15โ60) |
| Celeste | Dazzling Trick, Light Eater, Radiant Daggers, Shining Wonder | Dazzling Trick: Distant prism below HP (%) 75% (1โ100) |
| Deadman Danny | Strix Salvo, Jettison Fuel, Close The Deal, Chimera Mk1 | โ You fly Chimera Mk1 yourself; the combo aims the dive after the overheat at the target. Shots are fired fully charged |
| Drifter | Eternal Night, Stalker's Mark, Rend | Stalker's Mark: Use Ambush โ On (teleport to the marked target outside Rend's close range). Rend: Prefer close-range Rend โ On |
| Dynamo | Kinetic Pulse, Quantum Entanglement, Rejuvenating Aurora, Singularity | Rejuvenating Aurora: Heal below health (%) 75% (1โ100) |
| Graves | Grasping Hands, Jar of Dead, Borrowed Decree | Jar of Dead: Jars to keep 0 (0โ3) โ throw a jar only while more than this many are left |
| Grey Talon | Spirit Snare, Rain of Arrows, Charged Shot, Guided Owl | Separate page: Grey Talon |
| Haze | Sleep Dagger (pSilent), Bullet Dance | Separate page: Haze |
| Holliday | Spirit Lasso, Powder Keg, Bounce Pad | โ |
| Infernus | Catalyst, Concussive Combustion, Flame Dash | โ |
| Ivy | Air Drop, Kudzu Connection, Entangling Thorns, Stone Form | โ |
| Kelvin | Ice Path, Frost Grenade, Frozen Shelter, Arctic Beam | โ |
| Lady Geist | Soul Exchange, Malice, Essence Bomb, Life Drain | Soul Exchange: Swap below health (%) 35% (1โ90), Minimum health swing (%) 10% (1โ50). Malice and Essence Bomb: Health reserve (%) 15% (0โ90). Recoil control is not used for this hero |
| Lash | Flog, Grapple, Ground Strike, Death Slam | โ |
| McGinnis | Spectral Wall, Heavy Barrage, Mini Turret, Medicinal Specter | Spectral Wall: Remove obstructing wall โ On. Medicinal Specter: Heal below health (%) 80% (1โ100) |
| Mina | Nox Nostra, Rake, Sanguine Retreat | Separate page: Mina |
| Mirage | Fire Scarabs, Dust Devil, Djinn's Mark | Djinn's Mark: Detonate at stacks 2 (1โ5) or on lethal damage |
| Mo & Krill | Burrow, Sand Blast, Combo, Scorn | โ |
| Paige | Plot Armor, Captivating Read, Rallying Charge, Bookwyrm | โ |
| Paradox | Kinetic Carbine, Paradoxical Swap, Pulse Grenade, Time Wall | Kinetic Carbine: Carbine charge (%) 100% (0โ100) โ minimum charge before firing |
| Barrage, Flying Cloak, Enchanter's Satchel, Affliction | Flying Cloak: Teleport to target โ On (only after the cloak has damaged the target, when the cloak is closer to it than you are). Recoil control is not used | |
| Rat King | Royal Pestments, Rat Swarm, Scrap Grenade | โ You cast Rule, Ratannia! yourself; while it runs, the combo presses nothing |
| Rem | Tag Along, Naptime, Pillow Toss, Lil Helpers | Tag Along: Tag Along below HP (%) 75% (1โ100) โ yours or a suitable ally's |
| Seven | Static Charge, Lightning Ball, Storm Cloud, Power Surge | Storm Cloud: Lightning strike โ On (one lightning strike per cloud cast) |
| Shiv | Serrated Knives, Slice and Dice | Separate page: Shiv |
| Silver | Entangling Bola, Boot Kick, Slam Fire, Lycan Curse and wolf form abilities | โ |
| Sinclair | Spectral Assistant, Rabbit Hex, Vexing Bolt, Audience Participation | Vexing Bolt: Redirect Bolt โ On, Wait for Rabbit Hex โ On. Audience Participation: cards for the copied ultimates Seismic Impact, Singularity, Frozen Shelter, Storm Cloud โ each has a "Use copied ultimate" toggle ("Use copied Seismic Impact" for Seismic Impact), On, and that ability's settings |
| Solomon | Rook Battery, Setup Bishop, Develop Queen | โ The combo moves the pieces through the target by itself: the queen leaps onto the target, the bishop slides through it. Kingside Knight and the rook split are manual |
| The Doorman | Call Bell, Luggage Cart, Hotel Guest | Call Bell: Preserve distant Bell โ On (don't shoot your own bell until its explosion can reach the target) |
| Venator | Hex-Lined Snap Trap, Consecrating Grenade, Gutshot, Ira Domini | Snap Trap: Wait for trap โ On (Gutshot waits until the trap in the knockback path becomes active) |
| Victor | Jumpstart, Aura of Suffering, Pain Battery | Aura of Suffering: Minimum aura health 20% (0โ100) โ below it the aura turns off |
| Vindicta | Stake (pSilent), Crow Familiar (pSilent), Flight | Separate page: Vindicta |
| Violet | Still Life, Abstract Landscape, Flow State, Living Ink | Separate page: Violet |
| Viscous | The Cube, Goo Ball, Splatter, Puddle Punch | The Cube: Heal below health (%) 40% (1โ100) |
| Vyper | Screwjab Dagger, Lethal Venom, Petrifying Bola | โ |
| Warden | Last Stand, Alchemical Flask, Binding Word, Willpower | โ |
| Wraith | Telekinesis, Card Trick (pSilent), Full Auto | Telekinesis: Throw onto me โ On, Throw distance 4 m (0โ15; 0 โ right onto you), Max range 20 m (5โ40) |
| Yamato | Flying Slash, Power Slash, Crimson Slash, Shadow Transformation | Separate page: Yamato |
Abilities with Around coverโ
| Hero | Abilities |
|---|---|
| Baba | Threadsap |
| Bebop | Grapple Arm |
| Calico | Gloom Bombs |
| Celeste | Shining Wonder |
| Drifter | Stalker's Mark |
| Grey Talon | Charged Shot, Guided Owl |
| Haze | Sleep Dagger |
| Holliday | Spirit Lasso |
| Infernus | Catalyst |
| Ivy | Entangling Thorns |
| Lady Geist | Malice |
| Mirage | Fire Scarabs |
| Mo & Krill | Sand Blast |
| Paradox | Paradoxical Swap |
| Barrage, Flying Cloak | |
| Rat King | Scrap Grenade |
| Seven | Lightning Ball |
| Shiv | Serrated Knives |
| Silver | Entangling Bola |
| Sinclair | Vexing Bolt |
| The Doorman | Call Bell, Luggage Cart |
| Venator | Gutshot |
| Viscous | Splatter |
| Vyper | Screwjab Dagger, Petrifying Bola |
| Warden | Alchemical Flask |
| Yamato | Power Slash |
The same row is on finishers and aim assists: Sleep Dagger for Haze, Serrated Knives for Shiv, Snipe for Vindicta, Charged Shot for Grey Talon, Power Slash for Yamato.
FAQโ
I turned on the combo but nothing happens.
- Assign the Combo key in General settings โ there is none by default.
- Turn on the header toggle of the hero page and State of the Combo section.
- The combo does not work with the shop open or with a free cursor.
I can't drag the ability or item tiles. The order is locked by the padlock (Default order). Click the padlock next to the row โ the tiles become draggable. To bring the working order back, close the padlock again.
The combo uses items I didn't want. By default all items are selected in Items in the combo: the combo uses any of them if it is bought. Turn off the ones you don't want by clicking their tiles, or change the conditions in the item's settings.
I can't select pSilent for an ability / smoothing won't go below 6 / "Around cover" won't turn on. Safe mode is on: abilities are aimed only in "Standard" mode with smoothing from 6, and "Around cover" is off.
I changed settings on the Aimbot tab, but the hero's aim works the old way. The hero has Override settings on and uses its own config. Turn off the override or set up the aim on the hero page.