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Recoil Crosshair

Draws an extra crosshair at the point where the next bullet will land, accounting for the weapon's current recoil and spread.


Misc  โ†’  Recoil Crosshair

What it doesโ€‹

When the State toggle is enabled, the feature calculates the direction of the next shot based on the accumulated recoil and spread, traces a ray to the impact point, and draws a round marker at that spot on screen. This shows you the real point of impact, which shifts away from the static crosshair while firing in bursts.

  • The marker is a filled circle with the Radius and the customizable Color.
  • When Outline is enabled, an outline of the Outline color is drawn around the circle.
  • The marker's opacity smoothly increases as the impact point moves away from the center of the screen: when the next bullet goes exactly to the center, the marker is almost invisible and does not interfere with the main crosshair.
  • For sniper rifles the marker is not shown (they have a dedicated Sniper Crosshair feature).

The feature works only while you are in a game and your character is alive.


Settingsโ€‹

OptionTypeDefaultDescription
StateToggleOffEnables the recoil crosshair display.
RadiusSlider6The marker radius in pixels. Range: 1โ€“30.
ColorColor pickerWhiteThe marker fill color.
OutlineToggleOnDraw an outline around the marker.
Outline colorColor pickerBlackThe marker outline color.