Unit Blocker
Automatic creep block: the script controls your hero or controllable units to block a creep wave and delay its arrival at the enemy tower.
Location in the menuโ
Utility (ะฃัะธะปะธัั) โ Unit Blocker
What it doesโ
The script performs a creep block โ a technique where your hero (or several controllable units) stands in front of a wave of allied creeps and stops them, delaying the wave's arrival at the enemy tower. While the key is active, the script controls movement on its own: it determines the nearest allied lane creeps and calculates the blocking position.
How it activatesโ
The script activates only while the assigned key is held (or toggled on):
- Hold key โ the block works while the key is held; default key is
4. - Turn on / Turn off โ the first press enables the mode, the second disables it.
The block won't work if the global State is off.
Block logicโ
- The script looks for the nearest allied lane creeps within 500 units of the controlled unit.
- It computes the movement direction of the creep group and stands in front of it.
- It calculates the movement distance taking into account the unit's speed, the creep's speed and the Sensitivity setting โ the higher the sensitivity, the earlier the unit takes the blocking position, but with a larger offset.
- If the unit is near the mid tower (close to
goodguys_tower1_midorgoodguys_tower2_mid), the script switches to "light block" mode โ it simply moves toward the creeps' direction without stopping in front of them. - While there are no creeps nearby, if Go to the best position is enabled, the unit automatically moves to the nearest predefined block position for its team:
- three positions for Radiant (top, mid, bot);
- three positions for Dire (top, mid, bot). The positions are shown with particles while the Best position option in the Draw section is enabled.
Visual hintsโ
- Status around units โ shows the current state above each controlled unit:
Waiting Creeps,Stopping,Moving to the best position,Less stopping (Tower near). - Status around mouse โ shows the label
CreepBlock: ONnear the mouse cursor while the mode is active.
"Best position" particlesโ
The particle markers for block positions appear from the start of the game (after the first 5 seconds) and automatically hide after 300 seconds (5 minutes). They are visible only while the script is enabled and the Draw โ Best position section is active.
Settingsโ
Mainโ
| Menu item | Type | Default | Description |
|---|---|---|---|
| State | Toggle | On | Master switch of the script. |
| Key | Hotkey | 4 | Key to activate the creep block. |
| Key Style | Dropdown | Hold key | Working mode of the key: Hold key โ block while held; Turn on / Turn off โ toggle on press. |
| Go to the best position | Toggle | On | When no creeps are nearby, the unit automatically moves to the nearest predefined block position. |
| Skip range-creeps | Toggle | Off | Ignore ranged creeps when searching for block targets. |
| Sensitivity | Slider | 16 | Range: 0โ35. Affects how far the unit moves ahead of the creep. A higher value โ a smaller block, but more precise. The recommended value for most heroes is 16. |
Additional settingsโ
| Menu item | Type | Default | Description |
|---|---|---|---|
| Units | Dropdown | Local Hero | Who performs the block: Local Hero โ only your hero; Only controllables โ only controllable units (no hero); All Controllables โ all controllable units, including the hero. Using more than two units on one creep lane is not recommended. |
| Center Camera | Toggle | Off | Center the camera on the hero while holding the block key (only in Hold key mode and with Local Hero selected). |
| Number of unit | Slider | 3 | Range: 1โ10. Maximum number of controllable units involved in the block (relevant for "Only controllables" and "All Controllables" modes). |
Drawโ
| Menu item | Type | Default | Description |
|---|---|---|---|
| State | Toggle | On | Enables/disables all visual elements of the Draw section. |
| Status around units(or Heroes) | Toggle | On | Shows a text status above each controlled unit (Waiting Creeps, Stopping, etc.). |
| Status around mouse | Toggle | Off | Shows the CreepBlock: ON label near the mouse cursor while the mode is active. |
| Best position | Toggle | On | Displays particle markers of optimal creep-block positions on the map. They disappear 5 minutes after the game starts. |