FOV
Changes the hero camera's field of view, letting you see more of the surrounding area. The value can be changed from the menu or with the mouse wheel.
Menu locationโ
Misc โ Fov
What it doesโ
The script controls the hero camera's field-of-view convar (citadel_camera_hero_fov). The Value slider sets the amount of FOV widening as a percentage (0โ100), which is internally remapped to an actual field of view in the 75ยฐโ130ยฐ range. When the value changes it is applied smoothly (the ease speed is set by Smooth) rather than snapping.
Mouse-wheel control: when Mouse wheel is on, scrolling the wheel changes the FOV by Step per notch (up = narrower, down = wider). Scrolling has no effect while the shop is open, while the script menu is open, or while the hero is in the hideout.
When Show info is on, a label briefly appears in the center of the screen showing the current value (as a percentage, or disabled when the value is 0).
The FOV is not applied while the shop is open or while the hero is in the in-menu hideout.
Settingsโ
| Menu item | Type | Default | Description |
|---|---|---|---|
| Show info | Toggle | On | Show a pop-up label with the current FOV value when it changes. |
| Mouse wheel | Toggle | On | Allow changing the FOV by scrolling the mouse wheel. |
| Value | Slider | 0 | The amount of FOV widening in percent (remapped to a 75ยฐโ130ยฐ angle). 0 = FOV unchanged. Range: 0โ100. |
| Step | Slider | 15 | How much the value changes per mouse-wheel notch. Range: 5โ50. |
| Smooth | Slider | 6 | The ease speed of the transition to a new FOV value. Range: 3โ10. |