Boxes
Draws a rectangular box around every enemy hero within a set distance, coloured according to whether the enemy is currently visible or not.
Menu locationโ
Visual โ ESP Preview โ Boxes
The feature is part of the shared ESP Preview section: its Boxes node is created in the ESP Preview tree alongside the other ESP elements (Bones, Target info, Cooldowns, Icon heroes). The box settings are reflected on the floating preview card and applied to the real in-game rendering.
What it doesโ
For every enemy hero pawn that is alive and no farther away than the Distance value, the script computes an on-screen rectangle from the model size and draws a box of the selected type. The box colour depends on the target's visibility: while the enemy is visible (IsVisibleRay) the Visible colour is used; when the enemy is hidden the Invisible colour is used.
The box type is chosen in the Type dropdown:
- Courner (corners) โ only the four corners of the frame are drawn (default).
- Outline โ a solid rectangular frame.
- Filled โ a semi-transparent filled rectangle.
The box is not drawn while the shop is open or while the hero is in the in-menu hideout.
Settingsโ
| Menu item | Type | Default | Description |
|---|---|---|---|
| State | Toggle | Off | Enables/disables box rendering. |
| Distance | Slider | 200 | The maximum distance (in meters) at which a box is drawn. Range: 10โ500. |
| Type | Dropdown | Courner | Frame type: Courner (corners only), Outline (solid outline), Filled (filled). |
| Visible | Color picker | Green | The box colour when the enemy is visible. |
| Invisible | Color picker | Red | The box colour when the enemy is out of vision. |