Loadout
CS2 ยท Skin Changer. The main skin changer page: choose skins for all weapons, knives and gloves, as well as an agent, a custom player model and a music kit, separately for CT and T.
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Where to find it in the menuโ
Skin Changer โ Loadout
The Skin Changer tab consists of page tabs: Loadout, Inventory, Stickers, Keychains, Pets, Viewmodel, Misc.
How to useโ
The skin changer has no separate toggle: a selected skin appears in the game immediately.
- Weapon skin: at the top choose CT Loadout or T Loadout โ click a weapon card โ click a skin in the Finishes list.
- Knife or glove skin: the Knife / Gloves tile โ choose a model โ choose a skin.
- Agent or custom model: the Agent tile โ a card in the Custom Models or Agents section.
- Music: the Music Kit tile โ choose a kit.
- Wear and pattern: right-click a skin โ Wear & pattern, or the gear button on the weapon preview.
- Restore everything: the Reset All button in the page header.
While Apply to both teams is on (on by default), a choice on either the CT or T page is applied to both teams at once.
What it doesโ
Loadout pageโ
It is laid out like the in-game loadout screen:
- on the left โ a 3D preview of the selected side's character: rotate it by dragging with the mouse, the mouse wheel zooms, and there is a Fullscreen button;
- under the preview โ four tiles: Agent, Music Kit, Knife, Gloves. The tile shows what is currently selected, or "Default";
- on the right โ three weapon columns: Pistols, Mid-Tier, Rifles (the Zeus is in "Mid-Tier", as in the game). Each card shows the current skin and a bar in its rarity color.
Choosing a skinโ
Clicking a weapon card opens its page:
- at the top โ a 3D preview of the weapon in the selected skin. Dragging rotates it, the wheel zooms. Below the preview are buttons: Reset view, Wear & pattern (inactive while the weapon has no skin), Chams preview (weapon chams, see Viewmodel), Fullscreen (exit with
Escor the cross); - below โ the Finishes grid with the number of skins and search ("Search skins..."). Skins are sorted from the highest rarity. The first card, Default, removes the skin;
- Left-click on a skin applies it immediately;
- Right-click on a skin opens a menu: Apply finish, Wear & pattern, Add to inventory, Add as StatTrakโข. The added item appears on the Inventory page. If this skin is currently on the weapon, the item gets its wear and pattern; otherwise โ the default wear and pattern 0.
A new skin is applied with the default wear for that skin and pattern 0.
Wear and patternโ
A pop-up panel next to the skin:
- Wear โ a bar from 0 to 1 that you can drag with the mouse. Above it the quality and exact value are shown. Under the bar are quality buttons FN, MW, FT, WW, BS; they set the start of the range:
- FN โ Factory New, 0โ0.07;
- MW โ Minimal Wear, 0.07โ0.15;
- FT โ Field-Tested, 0.15โ0.38;
- WW โ Well-Worn, 0.38โ0.45;
- BS โ Battle-Scarred, 0.45โ1.
- Pattern โ from 0 to 1000: "โ" and "+" buttons, clicking the number lets you type a value (Enter or clicking elsewhere applies it, Esc cancels), and the Random pattern button (icon with arrows).
If you open the panel for a skin that is not equipped yet, the skin is applied only after you move the wear or pattern.
Knife and glovesโ
The Knife / Gloves tile opens a list of all models with search. Clicking selects the model for this side and immediately opens its skins. If the selected model already has a skin, it is applied together with the model. Gloves are shown in the preview on first-person hands.
The knife or glove model changes only together with a skin: while the selected model has no skin (or the Default card is selected), your normal knife or gloves stay in the game.
Who sees the skinsโ
The skin changer works only in your game: it replaces the skins on your weapons and puts items into the inventory that your game client keeps. It sends nothing to the server or to your real Steam inventory.
Agents and custom modelsโ
The Agent tile opens a page with a preview and search ("Search agents..."):
- Custom Models โ player models that ship with the script: Zombie (Other), Zombie (Half-Life 2 RTX), Yidhari (Zenless Zone Zero), Kopatel (Kopatel Online), SpongeBob (SpongeBob SquarePants), Drake Mallard and Negaduck (Darkwing Duck), Kujou Sara (Genshin Impact), Tommy Vercetti (GTA: Vice City), Silver Wolf (Honkai: Star Rail). Search matches both the name and the game.
- Agents โ the Default card and all game agents available to this side, from the highest rarity.
Choosing an agent removes the custom model; a selected custom model is shown instead of the agent. Default removes the custom model and the agent added by the script: your real agent or the side's standard look comes back. The selected model is saved to the config.
Musicโ
The Music Kit tile opens a list of music kits with search ("Search music kits..."). The selected kit is added to the inventory and equipped immediately. Default brings back your real kit. There is one music kit for both teams.
Reset Allโ
The Reset All button is active only if there is something to reset. After confirmation both teams return to the standard look: all skins, selected knives and gloves, and custom models are removed, and agents added by the script are deleted. The music kit and other items on the Inventory page are not affected.
After an item is added to the inventory, an "added to inventory" notification appears at the bottom.
Settingsโ
Page header
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| CT Loadout / T Loadout | Side switch | CT Loadout | CT Loadout, T Loadout | Whose loadout you are editing |
| Apply to both teams | Toggle | On | โ | A choice on either page equips both sides. Also available in the header of the knife, glove and music pages, on the agent preview and on the weapon preview |
| Reset All | Button | โ | โ | Return skins, agents and models of both teams to default (with confirmation) |
Wear & pattern
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| Wear | Bar + FN / MW / FT / WW / BS buttons | The skin's default wear | 0โ1 | Skin wear. Quality buttons set the start of the quality range |
| Pattern | Counter | 0 | 0โ1000 | Skin pattern (seed) |
| Random pattern | Button | โ | โ | Random pattern from 0 to 1000 |
FAQโ
Can other players see my skins? No. The skin changer changes items only in your game (client side) and sends nothing to the server or to Steam, so other players see your real items.
How do I put a skin on a knife (for example, Karambit Fade)?
- Skin Changer โ Loadout. At the top choose CT Loadout or T Loadout (with "Apply to both teams" on, the knife is applied to both teams).
- Click the Knife tile under the character preview.
- In the knife list click Karambit (you can find it via search). Its list of skins opens.
- In the "Search skins..." search, type the skin name โ in the game's language or in English (
fade) โ and click the card. The Karambit with this skin appears in the game immediately. - To choose wear and pattern, right-click the skin โ Wear & pattern.
I chose a knife, but the old one is in the game. A model alone is not enough โ choose a skin for it. Without a skin (or with the Default card) your normal knife stays.
I set a skin for CT, and it also appeared for T. "Apply to both teams" is on (by default). Turn it off in the page header to configure the sides separately.
The "Wear & pattern" button on the preview is gray. The weapon has no skin. Choose a skin first, or right-click a skin in the list โ "Wear & pattern".
How do I restore the default skin on one weapon? Open the weapon and choose the first card, Default. To reset everything at once, press Reset All.
What is the difference between "Apply finish" and "Add to inventory"? "Apply finish" changes how the weapon in the slot looks. "Add to inventory" creates a separate item on the Inventory page: there you can equip it, make it StatTrakโข and give it a name.