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Charged Shot

An aim helper for chargeable abilities: while the ability charges/builds up, the script aims it at the best target around your crosshair. Used by abilities with a charge โ€” Orion's (Grey Talon) Charged Shot and Yamato's Power Slash.


Heroes  โ†’  <hero>  โ†’  Charged Shot

The node is only present on heroes with a chargeable ability. On Orion it is named Charged Shot; on Yamato it is Power Slash (the same control set).


What it doesโ€‹

While the chargeable ability channels (charges), the script:

  1. Searches for the best target within the FoV radius around the crosshair (living enemy heroes only).
  2. Aims at the chosen point on the target โ€” head, neck, or body โ€” according to Aim point (falling back to the body center if the bone is unavailable).
  3. If the charged projectile has a finite speed, it leads the target by its velocity, accounting for projectile speed and gravity; otherwise it aims directly at the point.
  4. Steers with the chosen method (Type): Standard (turns the view), PSilent (silent aim with no view movement), or Hybrid (both). In Standard/Hybrid you can set how smoothly the view eases on with the Smooth slider.
  5. Optionally draws an FoV ring at the camera showing the search radius.

For Yamato's melee ability (Power Slash), the aim works via the cast delay, and the view turn is visible (normal, not silent), so the Smooth slider stays available.


Settingsโ€‹

Menu itemTypeDefaultDescription
StateToggleOnEnables the aim helper while the ability charges.
TypeDropdownPSilentSteering method: Standard โ€” turns the view, PSilent โ€” silent aim without moving the mouse, Hybrid โ€” both.
Aim pointDropdownNeckWhere on the target to aim: Head, Neck, Body.
FoVSlider75Target search radius around the crosshair. Range: 5โ€“200.
SmoothSlider8How smoothly the view eases onto the target: 0 = instant. Range: 0โ€“30. Hidden when Type = PSilent.
Draw FoVToggleOnShow the search-radius ring.
FoV widthSlider4The ring line width. Range: 1โ€“8. Hidden when Draw FoV is off.
FoV colorColor picker(hero-dependent)The FoV ring color. Hidden when Draw FoV is off.