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Off-Screen

Draws pointer arrows around the center of the screen indicating the direction of players who are outside your field of view.


Visual  โ†’  Off-Screen

What it doesโ€‹

For each eligible player who is not on screen, the script computes the direction relative to your camera and draws a small triangular arrow on an imaginary ellipse around the center of the screen. The arrow points toward that player. Players visible on screen, and those farther than Max distance, get no arrow.

  • Size โ€” the size of the ellipse (ring) on which the arrows are placed; higher value = a wider ring.
  • Indicator size โ€” the size of the pointer arrows themselves.
  • Max distance โ€” the maximum distance: players beyond it are not shown.
  • While the Off-Screen menu node is open, the ellipse is highlighted with an aqua outline so you can see its current size.
  • Indicators are not drawn while the buy menu is open.

Settingsโ€‹

OptionTypeDefaultDescription
StateToggleOffEnables/disables the off-screen indicators.
TeammatesToggleOffAlso show arrows for allies, not only enemies.
SizeSlider90The size of the ellipse on which the arrows are placed. Range: 0โ€“100.
Max distanceSlider200The maximum distance for showing players. Range: 10โ€“500.
Indicator sizeSlider100The size of the pointer arrows. Range: 0โ€“100.
ColorColor pickerWhiteArrow color.