Bhop
CS2 ยท Movement. While Space is held, the character jumps again the moment they land, keeping speed between jumps.
Also searched as: bhop on mouse wheel, bhop on scroll wheel, change bhop key, bhop, bunny hop, bunnyhop, auto jump, autojump, auto bhop, autobhop
Where to find it in the menuโ
Movement โ Bhop
How to enableโ
- Menu (
Insert) โ Movement โ Bhop โ turn on Bhop. Off by default. - In game, hold Space. Release Space to stop jumping.
To gain speed in the air, also turn on Auto strafe.
What it doesโ
- While Space is held, sends a jump at the moment the character touches the ground, so no speed is lost to friction.
- It watches the physical Space key specifically. The key cannot be changed, and the in-game jump bind is not used: bhop sends the jump itself, so it works even if jump is bound to another key or the mouse wheel in the game. Scrolling the wheel or pressing another key does not start bhop.
- Works only while the character is alive and moving normally: bhop does not jump on a ladder.
- The jump timing is matched to the landing the same way as in Jump bug, so the jump triggers even after falling from a height.
- While the Auto stop key is held with "Block jumps" on, bhop does not jump.
Settingsโ
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| Bhop | Toggle | Off | โ | Enables the feature |
FAQโ
Bhop does not jump.
- Space must be held, not tapped. Another key or the mouse wheel will not work.
- Check whether the Auto stop key is held with "Block jumps" on.
My jump is on the mouse wheel / another key โ will bhop work? Bhop is activated only by holding Space; the key cannot be changed. It does not need your jump bind: hold Space and bhop sends the jumps itself. The mouse wheel will keep jumping as usual, by the game's rules, without bhop's help.
Speed does not increase. Bhop only keeps speed between jumps. Auto strafe helps gain it in the air.