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Jump bug

CS2 ยท Movement. Helps avoid fall damage: at the moment of landing it jumps by itself so that the fall deals no damage.

Also searched as: jump bug, jumpbug, jb, no fall damage, jump on landing

Where to find it in the menuโ€‹

Movement โ†’ Jump bug

How to enableโ€‹

  1. Menu (Insert) โ†’ Movement โ†’ Jump bug โ†’ turn on Jump bug. Off by default.
  2. No key is needed: the feature works in the background while you move.

What it doesโ€‹

  • When you fall, calculates the moment of landing and at that moment releases crouch and presses jump so that the landing deals no damage.
  • With the Damage-height falls only option (on by default), it triggers only on falls that would deal damage.
  • Does not trigger if you are crouched or holding crouch.
  • If Bhop is on and Space is held, the jump on landing is made on any fall, regardless of height.
  • Does not trigger while the Auto stop key is held with "Block jumps" on.
  • While Edge bug is guiding the character, jump bug does not interfere.

Settingsโ€‹

SettingTypeDefaultRange / optionsWhat it does
Jump bugToggleOffโ€”Enables the feature. While it is off, the other items are inactive
Damage-height falls onlyToggleOnโ€”Trigger only on falls that would deal damage

FAQโ€‹

Jump bug does not trigger.

  • Do not crouch while falling: the feature does not work while crouched.
  • By default it triggers only when falling from a damaging height. Turn this option off so it works on any landing.

What is the difference between jump bug and edge bug? Jump bug cancels the fall with a jump at the moment you touch the ground. Edge bug looks for a surface edge you can catch while falling.