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World

Deadlock ยท Visual. Recolors the map geometry and environment objects with the chosen color and controls the sky: visibility, color, brightness.

Also searched as: world modulation, world color, recolor map, night mode, nightmode, sky, remove sky, sky color, wall color, asus walls

Where to find it in the menuโ€‹

Visual โ†’ World โ†’ Lighting โ†’ Color modulation
Visual โ†’ World โ†’ Sky

How to enableโ€‹

  1. Menu (Insert) โ†’ Visual โ†’ World.
  2. To recolor the map: Lighting โ†’ Color modulation โ†’ turn on World (walls, floor and other static geometry) and/or Props (items, models and objects). Both are off by default.
  3. The sky works right away: it is on by default, the color is white.

What it doesโ€‹

Color modulation

  • Tints the selected parts of the map with Color (muted lilac by default).
  • Materials limits which materials can be recolored: surfaces, overlays, model materials, NPCs, effects, developer (Developer). All are selected by default. Uncheck, for example, Effects so that effects are not recolored.
  • New materials that the game loads during the match are recolored too.

Sky

  • State turns sky rendering on and off.
  • Color and Brightness change the sky's color and brightness.

Settingsโ€‹

Lighting โ†’ Color modulation

SettingTypeDefaultRange / optionsWhat it does
ColorColorMuted lilacโ€”The color the map is tinted with
WorldToggleOffโ€”Recolor the map's static geometry
PropsToggleOffโ€”Recolor props, models and objects
MaterialsMulti-selectAllSurfaces, Overlays, Model materials, NPCs, Effects, DeveloperWhich materials can be recolored

Sky

SettingTypeDefaultRange / optionsWhat it does
StateToggleOnโ€”Show the sky
ColorColorWhiteโ€”Sky color
BrightnessSlider00โ€“255Sky brightness

FAQโ€‹

I picked a color, but the map was not recolored. Turn on World and/or Props in Color modulation: both are off by default. Check that the needed materials are checked in Materials.

How do I remove the sky? World โ†’ Sky โ†’ turn off State.