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Runes

Deadlock ยท Visual. Shows active runes (powerups) in the world, on the minimap and on a HUD panel, shows spawn timers over the spawn points, and tells you which rune another hero picked up.

Also searched as: runes, rune, powerup, powerups, buff, rune timer, powerup timer, where is the rune, who took the rune, gun rune, speed rune, spirit rune, vitality rune, runes esp

Where to find it in the menuโ€‹

Visual โ†’ Runes

Two sections inside: World markers and Panel.

How to enableโ€‹

  1. Menu (Insert) โ†’ Visual โ†’ Runes. The State toggle is on by default. While it is off, the other options are inactive.
  2. While the menu is open, the "Runes" panel is shown on screen. Drag it with the mouse to where you want it. More details: HUD cards.

What it doesโ€‹

Rune colors are the same everywhere:

  • Gun Rune โ€” orange;
  • Spirit Rune โ€” pinkish purple;
  • Vitality Rune โ€” green;
  • Speed Rune โ€” light blue.

World markers

  • A marker is drawn over an active rune within Distance. Its look is set by World look:
    • Minimalistic โ€” the rune icon and the distance to it;
    • Panel โ€” a plate with the name, distance and a bar showing the rune's remaining lifetime.
  • Over rune spawn points within Distance, a countdown to the next spawn is shown.

Minimap

  • Active runes are marked with icons in the rune's color. Not shown on the tutorial map.

Panel

  • A list of active runes: name, distance, a bar of the remaining lifetime. The nearest ones are at the top.
  • If an enemy hero is standing near a rune (within 6 m), their icon is shown in the row.
  • In a match the panel appears only when there are active runes on the map.

Pickup notifications

  • When another hero (ally or enemy) picks up a rune, a card appears in the feed for 5 seconds: the hero and the rune they picked up, in the rune's color. Your own pickups are not announced. More details: Notifications.

Settingsโ€‹

General

SettingTypeDefaultRange / optionsWhat it does
StateToggleOnโ€”Enables the feature. While it is off, the other options are inactive
DistanceSlider, m20010โ€“500Draw rune icons and spawn timers within this radius
Minimap iconsToggleOnโ€”Show active runes on the minimap
Pickup notificationsToggleOnโ€”Show which rune another hero picked up

World markers

SettingTypeDefaultRange / optionsWhat it does
StateHeader toggle of the sectionOnโ€”Rune markers and spawn timers in the world
World lookDropdownMinimalisticPanel, MinimalisticA plate with name, timer and distance, or just the icon and distance
Marker size (%)Slider, %10060โ€“150Size of the world markers

Panel

SettingTypeDefaultRange / optionsWhat it does
StateHeader toggle of the sectionOnโ€”Show active runes, the distance to them and their remaining lifetime
SizeSlider, %10060โ€“150Panel scale

FAQโ€‹

I can't see a rune in the world. A marker is drawn only for a visible rune closer than Distance (200 m by default). Increase the distance or check the minimap and the panel.

The "Runes" panel disappears. In a match the panel is visible only while there are active runes on the map.

No notification when I pick up a rune myself. Pickup notifications are shown only for other heroes.