Bottle Rune Timer
Shows directly on the inventory slot how many seconds are left until the rune stored in the bottle activates.
Menu locationโ
Visual (ะะธะทัะฐะปั) โ Bottle rune timer (ะขะฐะนะผะตั ััะฝั ะฒ ะฑะพััะปะต)
What it doesโ
The script tracks the bottle (Bottle) of the selected unit and displays a countdown over its inventory slot โ the time in seconds until the moment the stored rune is automatically activated.
Display logicโ
- The timer appears only if the bottle contains a stored rune (not an empty bottle).
- The countdown is shown until the rune's lifetime expires (
RuneExpireTime): while it is greater than zero. - When the remaining time is less than 1 second, the number is shown with one decimal place (for example
0.4); otherwise โ as a whole number. - The text is drawn in white, centered on the bottle slot icon in the lower HUD.
- The script works only during the game (in-game); on the post-game screen and outside the game the timer is not shown.
- If the selected unit is an illusion, the timer is not shown.
Settingsโ
| Option | Type | Default | Description |
|---|---|---|---|
| State | Toggle | On | Enables/disables the entire script. |
| Additional text size | Slider | 0 | Additional scaling of the timer digits' size. Range: 0โ100. At a value of 0 the base size is used; the smaller the value, the larger the text (inverted scale). |