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TrueSight ESP

Shows which allied units currently have the True Sight effect active on them (the enemy sees them through the fog of war).


Visual (ะ’ะธะทัƒะฐะปั‹)  โ†’  True sight (ะ˜ะฝะดะธะบะฐั‚ะพั€ True sight)

What it doesโ€‹

The script tracks all allied units affected by True Sight (that is, those the enemy can see despite the fog of war) and displays a visual indicator โ€” a particle โ€” above them. The indicator adapts to the camera height: the farther the camera, the higher the marker is offset above the unit so that it stays visible.

The script covers all types of allied units: heroes, creeps, buildings, couriers, wards, and other special units. Each category is enabled/disabled separately. Enemy and neutral units (except for permitted exceptions) are not tracked.


Settingsโ€‹

Mainโ€‹

OptionTypeDefaultDescription
StateToggleOnMaster switch of the script.
WardsToggleOnShow the indicator on wards (Observer and Sentry).
RoshanToggleOnShow the indicator on Roshan.
CouriersToggleOnShow the indicator on couriers.

Heroesโ€‹

OptionTypeDefaultDescription
StateToggleOnEnables/disables tracking of heroes.
ClonesToggleOnShow the indicator on hero clones.
IllusionToggleOnShow the indicator on illusions.
Only selfToggleOffTrack only your own hero, ignoring allies.

Creepsโ€‹

OptionTypeDefaultDescription
StateToggleOnEnables/disables tracking of creeps.
All creepsToggleOffEnable all creep types at once. When enabled, the options below are hidden.
LinesToggleOffLane creeps.
NeutralsToggleOnNeutral creeps.
BoarsToggleOnBeastmaster's boars.
HawksToggleOnBeastmaster's hawks.
PandasToggleOnBrewmaster's spirits (Earth, Fire, Storm, Void).
EidolonsToggleOnNyx Assassin's Eidolons.
SpidersToggleOffBroodmother's spiderlings.
ZombiesToggleOffUndying's zombies.
FamiliarsToggleOnVisage familiars.
Forged spiritToggleOnInvoker's forged spirits.

Buildingsโ€‹

OptionTypeDefaultDescription
StateToggleOnEnables/disables tracking of buildings.
All buildingsToggleOnEnable all building types at once. When enabled, the options below are hidden.
FortToggleOnThrone/Ancient.
TowersToggleOnTowers.
FillersToggleOnHealing fountains.
WatchersToggleOnWatchers.
BarraksToggleOnBarracks.
Underlord portalToggleOnUnderlord portals.

Any unitsโ€‹

OptionTypeDefaultDescription
StateToggleOnEnables/disables the entire category of other units.
Hidden unitsToggleOffDisplay the indicator on hidden units (for example, Mirana, Windranger, Hoodwink arrows). Some units may cause unwanted triggers.
BearToggleOnSpirit Bear (Lone Druid).
Roshan bannerToggleOnRoshan banner.
NimbusToggleOnZeus's cloud (Nimbus).
TormenterToggleOnTormenter.
Serpent wardsToggleOnShadow Shaman's serpent wards.
Wisp spiritsToggleOffIo's (Wisp) spirits.
MinesToggleOnTechies' mines.
Psionic trapsToggleOnTemplar Assassin's psionic traps.
Minefield signToggleOnTechies' minefield signs.
Eyes in the forestToggleOnTreant Protector's eyes in the forest.
Plague wardToggleOnVenomancer's plague wards.
Ice spireToggleOnLich's ice spires.
TombstoneToggleOnUndying's tombstone.
Skeleton armyToggleOnClinkz's skeleton archers.
Will-O-WispToggleOnKeeper of the Light's Will-O-Wisp.
Ancestral spiritToggleOnElder Titan's ancestral spirit.