Trigger bot
CS2 ยท Legit. Fires a shot by itself when the crosshair is on an enemy and the shot will hit with the required damage or in the required body part.
Also searched as: trigger, triggerbot, trigger bot, auto shoot, auto fire, autofire, shoots by itself, hit chance, minimum damage, min damage
Where to find it in the menuโ
Legit โ Trigger bot
A page tab inside Legit, next to Aimbot, Backtrack, Recoil control and Zeus and knife. Inside are two sections: Conditions and Visuals.
How to enableโ
- Menu (
Insert) โ Legit โ Trigger bot โ turn on State. Off by default. - The trigger bot has no key: once enabled, it works all the time. To toggle it with a button, right-click the State row and create a hotkey (see Hotkeys and logic).
- Settings are saved to the selected weapon preset. The trigger bot only works with weapons whose preset has it enabled. More: Weapon presets.
Safe mode does not turn off the trigger bot, but while it is on, Trigger type is fixed to "Standard", and Check intermediate aim angles is off and locked. Backtrack does not work for the trigger bot either.
What it doesโ
- Every tick, checks whether there is an enemy under the crosshair. Ignores teammates and skips players with spawn protection.
- Shoots only if all conditions are met:
- the crosshair has been on the target for at least the Aim hold time;
- the target has been continuously visible for at least the Visibility time. This countdown starts when the enemy appeared, not when the crosshair was placed on them;
- at least the Delay between shots has passed since the previous shot;
- for the "Standard" type โ the Minimum hit chance is reached;
- the bullet will deal the Minimum damage or hit the selected Body parts (depending on what is selected in "Shot condition").
- Trigger type:
- Standard โ evaluates the weapon spread and shoots if the chance to hit the target is not below the Minimum hit chance;
- Seeded โ calculates exactly where the next bullet will go and shoots only if it will hit. With shotguns this type does not shoot. Unavailable while Safe mode is on.
- Minimum damage is capped at the target's current HP: if the enemy has less HP left than the set value, the trigger bot shoots when the bullet will finish them off.
- While you yourself hold the left mouse button, the trigger bot does not shoot. For the R8 Revolver, the shot uses the right mouse button.
- Does not work:
- with the knife, Zeus, C4, healthshot and grenades;
- with an unscoped sniper rifle (unless "Allow unscoped sniper rifles" is on);
- with an empty magazine and while the buy menu is open;
- by default โ while you are jumping/falling or blinded by a flashbang.
- If Backtrack is on and Trigger bot is selected in "Use in", then when the crosshair is empty the trigger bot can shoot at the spot where the enemy was a moment ago (or where they are about to be).
- The detection risk is shown next to the Visibility time slider:
- minimal โ 200 ms and above, and at the same time greater than the "Aim hold time" (200 by default);
- medium โ 100โ199 ms, as well as any value not greater than the "Aim hold time";
- high โ below 100 ms.
- On-screen status โ a "Trigger bot" card with an ON (green) or OFF badge. The state is taken from the preset of the weapon in your hands. The card can be dragged with the mouse; right-clicking it while the menu is open opens its settings. More: HUD cards.
Settingsโ
Main
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| State | Toggle | Off | โ | Trigger bot for the weapons of this preset. While it is off, the other items are inactive |
| Trigger type | Dropdown | Standard | Standard, Seeded | How to decide whether to shoot (see "What it does"). With Safe mode โ only "Standard" |
| Check intermediate aim angles | Toggle | On | โ | During fast mouse movement, also checks the crosshair positions skipped between frames, and shoots if one of them hits. Off and locked while Safe mode is on |
| Require looking at player | Toggle | On | โ | "Seeded" only: the crosshair must be on a player. Turn off to shoot when the bullet will hit thanks to spread |
| Ignore walls | Toggle | Off | โ | Also shoot through obstacles if the bullet will penetrate them and deal the required damage |
Conditions
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| Aim hold time | Slider, ms | 0 | 0โ200 | How long the crosshair must stay on the target before shooting. 0 โ shoot immediately |
| Visibility time | Slider, ms | 200 | 0โ1000 | How long the target must be continuously visible before shooting. The detection risk is shown next to it |
| Delay between shots | Slider, ms | 100 | 0โ1000 | Minimum delay between shots |
| Minimum hit chance | Slider, % | 60 | 0โ100 | "Standard" only: shoot when the hit chance reaches this value |
| Allow unscoped sniper rifles | Toggle | Off | โ | Shoot with sniper rifles without scoping in |
| Disable while airborne | Toggle | On | โ | Do not shoot while you are jumping or falling |
| Disable while flashed | Toggle | On | โ | Do not shoot while you are blinded by a flashbang |
| Shot condition | Dropdown | Damage | Damage, Body part | What to check before shooting: damage or body part |
| Minimum damage | Slider | 1 | 1โ100 | "Damage" only: minimum calculated damage of the bullet (no more than the target's HP) |
| Body parts | Multi-select | All | Head, Chest, Hands, Stomach, Legs | "Body part" only: shoot only if the bullet will hit one of the selected parts |
| Check smoke | Toggle | On | โ | Targets behind smoke count as invisible |
| Ignore airborne targets | Toggle | Off | โ | Do not shoot at players who are jumping or falling |
Visuals โ shared by all presets
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| Show status | Toggle | On | โ | On-screen trigger bot status card |
| Only when active | Toggle | On | โ | Show the card only while the trigger bot is enabled for the weapon in your hands. Appears when "Show status" is on |
| Size | Slider, % | 100 | 60โ150 | Card scale |
The card's position is set by dragging it with the mouse. While the menu is open, the card is always visible (if "Show status" is on) so you can place it.
FAQโ
The trigger bot is on but does not shoot.
- Check the preset: the trigger bot must be enabled in the preset of the weapon in your hands. If the menu shows "The weapon in your hands uses another preset", you are editing the wrong preset.
- By default the enemy must be visible for 200 ms ("Visibility time"), and the hit chance must be at least 60%. At long range or while moving, the chance may not be reached.
- With a sniper rifle, the trigger bot only shoots when scoped in. It does not work with the knife, Zeus and grenades (Zeus and knife have a separate page: Zeus and knife).
The "Seeded" type cannot be selected / "Check intermediate aim angles" is grey. Safe mode is on. While it is on, only the "Standard" type is available, and the intermediate angle check is off.
The trigger bot shoots at an enemy with less damage than "Minimum damage". The damage threshold is never higher than the target's remaining HP: if the shot finishes them off, the trigger bot shoots.
How do I make the trigger bot work only on a button? Right-click the State row and create a hotkey. See Hotkeys and logic.