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Creep waves

Dota 2 ยท Visual. Shows enemy creep waves hidden by the fog of war: a badge with the number of creeps above the lane, a 3D creep walking where the wave is, and an icon on the minimap.

Also searched as: creep waves, creeps in fog, creep wave tracker, wave tracker, where is the wave, creeps on minimap, creep maphack, maphack, catapult on lane, siege creep, 3D creep model, ghost creep, lane and farm

Where to find it in the menuโ€‹

Visual โ†’ Lane & farm โ†’ Creep waves

Creep waves is one of the tabs of the Lane & farm page. There are three sections inside: World, 3D model and Minimap.

How to enableโ€‹

  1. Menu (Insert) โ†’ Visual โ†’ Lane & farm โ†’ Creep waves tab.
  2. The script is enabled by default. It is turned on and off with the header toggle of the page. While it is off, the other options are inactive.

What it doesโ€‹

  • Tracks only enemy lane creeps. Creeps of the same lane standing close to each other (up to 600 units from the first creep of the group) are counted as one wave.
  • A wave is marked only while none of its creeps is visible. As soon as at least one creep of the wave comes into vision, the mark disappears: the wave is visible anyway.
  • The position of a wave in the fog is estimated. If your vision already covers the spot where a creep should be, and it is not there for longer than half a second, that creep stops being counted until it is seen again.
  • World: a menu-style card is drawn above the middle of the wave, colored in the side's color (green โ€” Radiant, red โ€” Dire), with the creep's portrait and the number of creeps in the wave. If the wave has a catapult, its portrait is on the card. With the "Only text" option only the number in the side's color remains.
  • The card is not drawn over the game interface.
  • 3D model: one 3D creep walks at the wave's spot in the fog (a melee one if the wave has one), with all the wave's catapults behind it in file. The models walk along the lane and turn the way real creeps do. By default they are drawn as a translucent ghost (light blue by default). The "Default" style shows the creep as it is. A model that ends up in your vision is removed. While the models are on, the "World" card hangs higher โ€” at the height of the creep's health bar, so it does not cover the model.
  • Minimap: a creep icon of the chosen color (light blue by default) is drawn at the wave's location. A wave with a catapult is marked with a lighter shade of the same color.
  • The marks work only in a match and disappear after it ends.

Settingsโ€‹

Main page

SettingTypeDefaultRange / optionsWhat it does
StateHeader toggle of the pageOnโ€”Turns the script on and off

World

SettingTypeDefaultRange / optionsWhat it does
Only textToggleOffโ€”Show only the number of creeps, without the card and portrait
Size in worldSlider40โ€“8Size of the badge above the wave

3D model

SettingTypeDefaultRange / optionsWhat it does
StateHeader toggle of the sectionOnโ€”Turns on the 3D models of waves in the fog
StyleDropdownGhostDefault, GhostThe creep as it is, or its translucent ghost โ€” a reminder that the position is estimated
ColorColorLight blueโ€”Color of the ghost. Only for the "Ghost" style

Minimap

SettingTypeDefaultRange / optionsWhat it does
Size on minimapSlider40โ€“8Size of the icon on the minimap
ColorColorLight blueโ€”Color of the wave icon
Mark siege wavesToggleOnโ€”A wave with a catapult is marked with a lighter shade of the color

FAQโ€‹

I don't see a mark above a wave standing on the lane. The mark is drawn only for waves that are completely in the fog of war. If at least one creep of the wave is visible, there is no mark. The script does not show allied waves.

The wave mark disappeared although the wave is still in the fog. If your vision covered the spot where the wave should be and there were no creeps there, the script stops showing them until it sees them again.

Can I remove the card and keep only the number? Yes: the World section โ†’ Only text.

How do I remove the 3D creeps in the fog? Turn off the header toggle of the 3D model section. To see a regular creep instead of a ghost, set "Style" to "Default".

Why is one icon on the minimap lighter than the others? That wave has a catapult. It is turned off with the Mark siege waves option in the Minimap section.