Tormentor
Dota 2 ยท Visual. A Tormentor timer above its location and on the minimap, plus alerts about it spawning, moving to the other side of the map, being attacked and dying.
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Where to find it in the menuโ
Visual โ Map objects โ Tormentor
Tormentor is one of the tabs of the Map objects page.
How to enableโ
- Menu (
Insert) โ Visual โ Map objects โ Tormentor tab. - The script is on by default. It is turned on and off with the header toggle of the page. While it is off, the other options are inactive.
- Choose where alerts go in Notification type. By default โ "As in settings", i.e. as set in Notifications.
What it doesโ
Icon above the Tormentor's location
- Above the Tormentor's spawn location there is a menu-style card with its image. The color shows the state:
- light blue โ the Tormentor is not there; the countdown to its spawn is running;
- green โ the Tormentor is in place; the countdown to its move to the other side of the map is running (every 5 minutes, with the day/night change);
- orange โ the Tormentor is being attacked right now. The fight is considered over 3 seconds after the last hit.
- Time โ min:sec or seconds, depending on the "Format time" setting.
- The card is not drawn on top of the game interface.
Minimap
- The Tormentor icon: white when it is alive, red when it is not there.
- While the Tormentor is being attacked, light blue circles spread out from its icon on the minimap.
Alerts (titled "Tormentor", the card stays for 6 seconds)
- Spawn alert:
- "Before spawn" seconds ahead (20 by default) โ "Spawns in N seconds";
- when a living Tormentor moves to the other side โ "Moved to the top side" or "Moved to the bottom side".
- Attack alert:
- as soon as someone starts hitting the Tormentor โ "Under attack". The next such alert will not come sooner than "Anti-spam" seconds later (30 by default);
- when the Tormentor is killed โ "Has been killed". This alert always comes, regardless of the anti-spam setting.
- Minimap alert: with each alert, a ping is placed (white โ spawn and move, orange โ attack, red โ death) and a sound plays. The ping stays for 7 seconds; while it is shown, no new ping is placed (except for attack and death โ they override the spawn ping). The ping and sound work even if "Disable" is selected in "Notification type".
Settingsโ
| Setting | Type | Default | Range / options | What it does |
|---|---|---|---|---|
| State | Header toggle of the page | On | โ | Turns the script on and off |
| Notification type | Dropdown | As in settings | As in settings, Game chat, Side card, Disable | Where to send alerts. "Disable" โ no text notifications |
| Spawn alert | Toggle | On | โ | Announce the Tormentor before it spawns and when it moves to the other side |
| Before spawn | Slider, s | 20 | 3โ120 | How many seconds before the spawn the alert comes. Visible only if "Spawn alert" is on |
| Attack alert | Toggle | On | โ | Announce when someone starts hitting the Tormentor, and its death |
| Anti-spam | Slider, s | 30 | 0โ120 | How many seconds after an attack alert the next one is held back. 0 โ no pause. Visible only if "Attack alert" is on |
| Minimap alert | Toggle | On | โ | A ping on the minimap and a sound with each alert |
| Format time | Toggle | On | โ | Show time as min:sec. Off โ in seconds |
| Size in world | Slider | 4 | 0โ8 | Size of the icon above the Tormentor's location |
FAQโ
The Tormentor is being hit, but there is no "Under attack" alert. After the previous attack alert, "Anti-spam" is in effect (30 seconds by default). Lower it or set it to 0.
What does a green timer above a living Tormentor mean? It is the time until it moves to the other side of the map.
How do I remove the sound and pings but keep the notifications? Turn off "Minimap alert".