Skip to main content

Tormentor

Dota 2 ยท Visual. A Tormentor timer above its location and on the minimap, plus alerts about it spawning, moving to the other side of the map, being attacked and dying.

Also searched as: tormentor, tormentor timer, when will tormentor spawn, tormentor spawn, someone is hitting tormentor, tormentor esp, aghanim's shard from tormentor

Where to find it in the menuโ€‹

Visual โ†’ Map objects โ†’ Tormentor

Tormentor is one of the tabs of the Map objects page.

How to enableโ€‹

  1. Menu (Insert) โ†’ Visual โ†’ Map objects โ†’ Tormentor tab.
  2. The script is on by default. It is turned on and off with the header toggle of the page. While it is off, the other options are inactive.
  3. Choose where alerts go in Notification type. By default โ€” "As in settings", i.e. as set in Notifications.

What it doesโ€‹

Icon above the Tormentor's location

  • Above the Tormentor's spawn location there is a menu-style card with its image. The color shows the state:
    • light blue โ€” the Tormentor is not there; the countdown to its spawn is running;
    • green โ€” the Tormentor is in place; the countdown to its move to the other side of the map is running (every 5 minutes, with the day/night change);
    • orange โ€” the Tormentor is being attacked right now. The fight is considered over 3 seconds after the last hit.
  • Time โ€” min:sec or seconds, depending on the "Format time" setting.
  • The card is not drawn on top of the game interface.

Minimap

  • The Tormentor icon: white when it is alive, red when it is not there.
  • While the Tormentor is being attacked, light blue circles spread out from its icon on the minimap.

Alerts (titled "Tormentor", the card stays for 6 seconds)

  • Spawn alert:
    • "Before spawn" seconds ahead (20 by default) โ€” "Spawns in N seconds";
    • when a living Tormentor moves to the other side โ€” "Moved to the top side" or "Moved to the bottom side".
  • Attack alert:
    • as soon as someone starts hitting the Tormentor โ€” "Under attack". The next such alert will not come sooner than "Anti-spam" seconds later (30 by default);
    • when the Tormentor is killed โ€” "Has been killed". This alert always comes, regardless of the anti-spam setting.
  • Minimap alert: with each alert, a ping is placed (white โ€” spawn and move, orange โ€” attack, red โ€” death) and a sound plays. The ping stays for 7 seconds; while it is shown, no new ping is placed (except for attack and death โ€” they override the spawn ping). The ping and sound work even if "Disable" is selected in "Notification type".

Settingsโ€‹

SettingTypeDefaultRange / optionsWhat it does
StateHeader toggle of the pageOnโ€”Turns the script on and off
Notification typeDropdownAs in settingsAs in settings, Game chat, Side card, DisableWhere to send alerts. "Disable" โ€” no text notifications
Spawn alertToggleOnโ€”Announce the Tormentor before it spawns and when it moves to the other side
Before spawnSlider, s203โ€“120How many seconds before the spawn the alert comes. Visible only if "Spawn alert" is on
Attack alertToggleOnโ€”Announce when someone starts hitting the Tormentor, and its death
Anti-spamSlider, s300โ€“120How many seconds after an attack alert the next one is held back. 0 โ€” no pause. Visible only if "Attack alert" is on
Minimap alertToggleOnโ€”A ping on the minimap and a sound with each alert
Format timeToggleOnโ€”Show time as min:sec. Off โ€” in seconds
Size in worldSlider40โ€“8Size of the icon above the Tormentor's location

FAQโ€‹

The Tormentor is being hit, but there is no "Under attack" alert. After the previous attack alert, "Anti-spam" is in effect (30 seconds by default). Lower it or set it to 0.

What does a green timer above a living Tormentor mean? It is the time until it moves to the other side of the map.

How do I remove the sound and pings but keep the notifications? Turn off "Minimap alert".