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Breakables

Highlights breakable objects on the map โ€” soul crates, gold statues, idols and Rem's tunnel โ€” with a marker, name, soul value and distance.


Visual  โ†’  Breakables

What it doesโ€‹

The script draws a marker above every breakable object within Max distance and labels it. Objects that yield souls show their soul value instead of a name (for example +50), and the marker itself is highlighted in aqua on top of the category color. Each category of object can be toggled on or off separately and given its own color:

  • Crates โ€” crates (including soul crates);
  • Statues โ€” gold statues;
  • Idols โ€” idols;
  • Rem's tunnel โ€” Rem's tunnel (a passthrough wall).

The Show Name option draws the object name (or soul value) above the marker, and Show distance draws the distance below the marker; the two work independently of each other.


Settingsโ€‹

Menu itemTypeDefaultDescription
StateToggleOffEnables/disables highlighting of soul crates, gold statues, idols, Sinner's Sacrifice and Rem's tunnel.
Show NameToggleOnDraws the object name and soul value above the marker.
Show distanceToggleOffDraws the distance below the marker. Works on its own.
Max distanceSlider45Maximum distance at which markers are shown (in meters). Range: 10โ€“120.
CratesToggleOnShows crate markers (including soul crates).
Crate colorColor pickerBeigeColor of crate markers.
StatuesToggleOnShows gold statue markers.
Statue colorColor pickerOrange-goldColor of statue markers.
IdolsToggleOnShows idol markers.
Idol colorColor pickerPurpleColor of idol markers.
Rem's tunnelToggleOnShows the Rem's tunnel (passthrough wall) marker.
Tunnel colorColor pickerCyanColor of the tunnel marker.
Text colorColor pickerWhiteColor of the distance text below the marker.