Off-Screen
Draws arrow indicators along an elliptical ring around the screen center, pointing toward enemy heroes that are currently off-screen.
Menu locationโ
Visual โ Off-Screen
What it doesโ
For every alive enemy hero that is within the Max distance value but not visible on screen, the script projects its position onto the camera's view plane (accounting for both yaw and pitch) and draws an indicator on an ellipse around the screen center. The indicator points in the direction the enemy is located.
Each indicator consists of a circle with the hero's icon, an arrow pointer, and a label showing the distance to the target in meters. While the Off-Screen menu node is open, the guide ellipse itself is also drawn (as a visual aid for sizing).
- Size sets the ellipse size (the radius of the indicator ring around the screen center).
- Indicator size sets the size of the indicators themselves (circle, icon, arrow).
The indicators are not drawn while the shop is open or while the hero is in the in-menu hideout.
Settingsโ
| Menu item | Type | Default | Description |
|---|---|---|---|
| State | Toggle | On | Enables/disables the off-screen indicators. |
| Size | Slider | 90 | The size of the guide ellipse around the screen center. Range: 0โ100. |
| Max distance | Slider | 200 | The maximum distance to an enemy at which an indicator is shown (in meters). Range: 10โ500. |
| Indicator size | Slider | 100 | The size of the indicators (icon circle and arrow). Range: 0โ100. |