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Off-Screen

Draws arrow indicators along an elliptical ring around the screen center, pointing toward enemy heroes that are currently off-screen.


Visual  โ†’  Off-Screen

What it doesโ€‹

For every alive enemy hero that is within the Max distance value but not visible on screen, the script projects its position onto the camera's view plane (accounting for both yaw and pitch) and draws an indicator on an ellipse around the screen center. The indicator points in the direction the enemy is located.

Each indicator consists of a circle with the hero's icon, an arrow pointer, and a label showing the distance to the target in meters. While the Off-Screen menu node is open, the guide ellipse itself is also drawn (as a visual aid for sizing).

  • Size sets the ellipse size (the radius of the indicator ring around the screen center).
  • Indicator size sets the size of the indicators themselves (circle, icon, arrow).

The indicators are not drawn while the shop is open or while the hero is in the in-menu hideout.


Settingsโ€‹

Menu itemTypeDefaultDescription
StateToggleOnEnables/disables the off-screen indicators.
SizeSlider90The size of the guide ellipse around the screen center. Range: 0โ€“100.
Max distanceSlider200The maximum distance to an enemy at which an indicator is shown (in meters). Range: 10โ€“500.
Indicator sizeSlider100The size of the indicators (icon circle and arrow). Range: 0โ€“100.